Search found 260 matches

by telly
August 9th, 2005, 10:37 am
Forum: Multiplayer Development
Topic: Charge and Player 1 Advantage
Replies: 36
Views: 6139

Acutally, I changed my mind. I think the real problem is playing with 2 gold per village. 1 gpv games are much more interesting imo, even on small maps. 2 gpv its just about recruiting overwhelming numbers of units and winning through brute force. I was playing someone on charge last night as loyali...
by telly
August 7th, 2005, 8:15 pm
Forum: Multiplayer Development
Topic: Charge and Player 1 Advantage
Replies: 36
Views: 6139

Games are usually decided before an extra village or whatever would make much difference. Player 1, depending on the factions and luck etc, can do enough damage in the first engagement to win the map. Just killing one unit and taking a village can be enough.
by telly
August 7th, 2005, 7:57 pm
Forum: Strategies & Tips
Topic: MP. Undead vs Elves
Replies: 4
Views: 1327

err use ghouls? :)
by telly
August 5th, 2005, 12:04 pm
Forum: Multiplayer Development
Topic: Mermen hunters
Replies: 11
Views: 2500

Mermen hunters

Are rubbish. Playing rebels I'd give anything for mermen fighters or nagas instead. Their hp is really low and they cost more as well.
by telly
July 29th, 2005, 4:31 pm
Forum: Strategies & Tips
Topic: Drakes against treehugging freaks
Replies: 53
Views: 7055

I prefered it back when they had regen instead of skirmish. Anyway, rebels vs drakes. Only recruit elf fighters. No archers, no scouts, no mages, no woses, no shaman. Only fighters and maybe mermen if there is water like on blitz. Unless you play on a silly map thats all sand or something, I can't s...
by telly
July 21st, 2005, 1:03 pm
Forum: Multiplayer Development
Topic: Someone dare to beat me with an undead
Replies: 52
Views: 7717

The loyalist's units aren't as strong as they look. Just attack with skeletons and corpses, while you steal all their villages at the sides with bats. Heavy infantry even isn't really a problem as its too expensive and slow and has low defence. Even if they beat back your skeletons, you can just rec...
by telly
July 20th, 2005, 5:24 pm
Forum: Multiplayer Development
Topic: Someone dare to beat me with an undead
Replies: 52
Views: 7717

(Who here has seen Arthur recruit all Fencers against Drakes? He really is more than a little bit clueless, and is lightyears away from the level of play that he presumes to inhabit.) Yeah I wanted to play him myself when I saw this challenge but then seeing him go all fencers in a 3v3 convinced me...
by telly
July 20th, 2005, 5:17 pm
Forum: Multiplayer Development
Topic: Someone dare to beat me with an undead
Replies: 52
Views: 7717

And to be fair to Bibleist, it's worse for Undead.
In my experience, although a superficial comparsion of the factions units might suggest otherwise, undead are quite a lot better on charge. Even having the second turn they should win easily over loyalists.
by telly
July 20th, 2005, 3:02 pm
Forum: Multiplayer Development
Topic: Someone dare to beat me with an undead
Replies: 52
Views: 7717

To be fair to Arthur, charge is one of the worst maps for loyalists.
by telly
July 16th, 2005, 11:08 am
Forum: Multiplayer Development
Topic: Someone dare to beat me with an undead
Replies: 52
Views: 7717

What faction do you use? The factions seem better balanced than before but undead still look ok to me, not that I've played much at all since 0.8. A lot depends on the map though.
by telly
December 27th, 2004, 2:17 am
Forum: Users’ Forum
Topic: The Saurian Tribalist MP faction (aka drakes) is overpowered
Replies: 36
Views: 4520

They played badly in the replays. Or is it a good thing to be bringing out your leader constantly when your opponent tells you they will be rushing with skirmishers? There was only like one game I remember where the leader stayed back and there they had a slayer and assassins, which is just about as...
by telly
December 26th, 2004, 4:39 pm
Forum: Users’ Forum
Topic: About vampire bat
Replies: 17
Views: 2372

Level 0 needs to be fixed first somehow. If they were level 1, they'd be heavily overpriced of course but as they aren't and considering the types of maps that are popular now, 13 is about right imo.
by telly
December 26th, 2004, 4:31 pm
Forum: Users’ Forum
Topic: The Saurian Tribalist MP faction (aka drakes) is overpowered
Replies: 36
Views: 4520

I wasn't suggesting you're a bad player, or making some sort of negative aesthetic judgement on your replays, so I don't see the need for any sort of 'challenge'. Anyway, if you really want I can make some replays but only on the condition that you first acknowledge my complaint about yours; that in...
by telly
December 25th, 2004, 8:50 pm
Forum: Users’ Forum
Topic: The Saurian Tribalist MP faction (aka drakes) is overpowered
Replies: 36
Views: 4520

In this context they aren't any good because they don't demonstrate tribalist's overpoweredness. Rather, in all these replays the drakes win because their opponent either has the wrong units, or brings their leader out too far, or both.
by telly
December 25th, 2004, 4:55 pm
Forum: Users’ Forum
Topic: The Saurian Tribalist MP faction (aka drakes) is overpowered
Replies: 36
Views: 4520

None of these replays is very good either. All these games the drakes always go first, so they have a big advantage anyway. The mass mermen thing and the rush you tried with the trolls and assassins were just terrible. Jetryl's games, he recruited the wrong leaders and brought them out too soon and ...