Search found 2252 matches
- April 7th, 2006, 8:40 pm
- Forum: Coder’s Corner
- Topic: Improved units.cgi script
- Replies: 34
- Views: 10540
I just went to the http://wesnoth.slack.it/units.cgi?page=frames webpage and was surprised to see all the stats for a bunch of factions that I didn't think were in the mainline compile. Previously the units.cgi just listed official units, so this surprised me. As a developer I often use this webpage...
- April 6th, 2006, 3:23 am
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 6.2 In the Domain of the Dwarves
- Replies: 39
- Views: 24842
- April 4th, 2006, 11:48 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
- April 4th, 2006, 4:42 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
- April 4th, 2006, 3:34 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 11. The Battle for Zocthanol Isle
- Replies: 31
- Views: 18508
I also got the Sea Serpent2 so I didn't come near his lair and so didn't rescue the merman. Was there anything particular to it ? No, it was just a monster guarding a bonus merman unit. I had used a custom version of the Sea Serpent which was weaker than the standard wesnoth serpent. I removed the ...
- April 4th, 2006, 2:49 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
- April 4th, 2006, 2:42 am
- Forum: Game Development
- Topic: Elvish Pillager's New Game!
- Replies: 8
- Views: 4175
- April 3rd, 2006, 2:37 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
Helping facilitate the ease of one scenario < breaking several other scenarios. :roll: Later scenarios there are times where I want to restrict the elves movement and keep you from being able to fly all over the map, that's why I kept the shydes/stars from being able to fly over deep water. And SJ ...
- March 29th, 2006, 5:52 pm
- Forum: Users’ Forum
- Topic: healing didn't work like i thought it would...
- Replies: 22
- Views: 4081
- March 29th, 2006, 5:34 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
Thanks Eleazar, I changed UTBS so that 'X' is used for chasms, instead of '&', and I updated the wiki page to reflect this.Eleazar wrote:Check the terrain letter wiki page. We made sure to leave at least 7 terrains free for UCMs (7 is the current max number of custom terrains any UMC has used).
- March 28th, 2006, 9:55 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
- March 28th, 2006, 9:52 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
- March 24th, 2006, 4:40 am
- Forum: Users’ Forum
- Topic: On what version did you first play Wesnoth?
- Replies: 305
- Views: 70934
- March 24th, 2006, 4:38 am
- Forum: Developers’ Discussions
- Topic: UTBS, God, and Wesnoth (*SPOILER WARNING*)
- Replies: 33
- Views: 12995
For the record: Yechnagoth is not a god, she's is an extrtemely powerful creature from another plane, (most of her abilities involve mind-control and long-distance communication). However my point was that an extremly powerful creature from another plane could be considered a god by more primitive c...
- March 24th, 2006, 3:35 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 209416
Notice: In Scenario 8 of UTBS 1.5.1 and the mainline version there is a missing unit: the water serpent. The lack of this unit will crash the scenario. This has been fixed in the 1.1.2-SVN version, but in case you can't download that, I have compiled a zip file of the water serpent unit file and ima...