Search found 197 matches

by MetalKing
April 22nd, 2012, 1:22 pm
Forum: Art Workshop
Topic: Geographical reconciliation
Replies: 143
Views: 37048

Re: Geographical reconciliation

I found there two different Mountains of Gorn.
by MetalKing
April 22nd, 2012, 1:09 pm
Forum: Music & Sound Development
Topic: [Music] A Letter from Lintanir
Replies: 9
Views: 5964

Re: [Music] A Letter from Lintanir

It sounds good to me.
by MetalKing
April 22nd, 2012, 1:06 pm
Forum: Scenario & Campaign Development
Topic: Salt Wars (EoFM campaign)
Replies: 23
Views: 8225

Re: Salt Wars (EoFM campaign)

The Story for you Campaing sounds really plausible. I will try anytime you Campaign.
by MetalKing
April 20th, 2012, 8:32 pm
Forum: Ideas
Topic: Computation of WayCosts
Replies: 8
Views: 1489

Re: Computation of WayCosts

WayCosts for examining a Terrain, moving stealth and using different values for entering and leaving a Terrain are Abstractions the present Code doesnt perform. if you go down a Mountain you have to "brake" all the time to avoid to get more accelarated than you can brake. If you go faster ...
by MetalKing
April 20th, 2012, 4:18 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 435
Views: 97626

Re: Antar, son of Rheor

I played your Campaign. The 8 of 16 released Scenarions are well grinded in my Taste. I like to play anytime the remaining 8 Scenarios. Fine Work!
by MetalKing
April 16th, 2012, 4:29 am
Forum: Ideas
Topic: Interface: Accessibility (Vision)
Replies: 4
Views: 983

Re: Interface: Accessibility (Vision)

Excellent idea! i thought about text2speech (speex). i thought also about improved environment acustic but (also) for normal players: you can hear the whole map at the screen making the screen to a large ear. The cursor is a less sentive ear that cant hear distant things but its closer to the map an...
by MetalKing
April 15th, 2012, 1:16 pm
Forum: Scenario & Campaign Development
Topic: Salt Wars (EoFM campaign)
Replies: 23
Views: 8225

Re: Salt Wars (EoFM campaign)

Title Salt Wars sounds interesting but I wonder how People could fight for Salt if there are alot Coasts where People can produce Salt from the Sea. To Fight to ge/keep/break a Salt-Monopol sounds possible but I don't know what you want to create.
by MetalKing
April 15th, 2012, 1:12 pm
Forum: Coder’s Corner
Topic: New map format
Replies: 27
Views: 7432

Re: New map format

pauxlo wrote:There is no version 10.11, ..
There is a 1.11-svn Version. You can get a Copy from present Trunk and if compiled you have a 1.11-svn.
If I understand correctly the new MapFormat belongs to 1.11 and niot 1.10. I don't have an Idea when 1.11 will arive.
by MetalKing
April 12th, 2012, 3:32 pm
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 254
Views: 74070

Re: LordBob's random stuff : spearman 2.0 !

Hi! Nice Work, the Spear-Man. I think about Hand, Spear and Position that there are different Changes possible to eleminate some Inconsistences in the Image: Tiher the Spear have to get enlarged or repositionized to bellance the Shaft that Gravity press the Shaft into the open Hand or the Hand have ...
by MetalKing
April 10th, 2012, 3:57 pm
Forum: Ideas
Topic: Chat log pages in last to first order.
Replies: 6
Views: 1288

Re: Chat log pages in last to first order.

An Interface Policy makes a ScrollDownButton impossible? :lol2: Drop that Policy!
by MetalKing
April 9th, 2012, 1:56 pm
Forum: Ideas
Topic: Being able to chat in a game room even without proper era
Replies: 7
Views: 1954

Re: Being able to chat in a game room even without proper e

It looks rather strange for a User if that doesn't work due to a missing Era as that Era doesn't get used for the chat, does it?
by MetalKing
April 8th, 2012, 3:20 pm
Forum: Ideas
Topic: Load add-ons to install latter, from game screen.
Replies: 1
Views: 613

Re: Load add-ons to install latter, from game screen.

I think I got the Point: If I want to play Wesnoth I go into the Lobby and press a Button to enter any interesting Game. I don't want to start any potential successless Hunt for any unknown AddOn and term from Lobby potentially without having played a single Game. So I drop that and just start Games...
by MetalKing
April 8th, 2012, 2:40 pm
Forum: Ideas
Topic: Chat log pages in last to first order.
Replies: 6
Views: 1288

Re: Chat log pages in last to first order.

I think a HotKey (Ctrl-Pos1 resp. Ctrl-End is broadly used for that) to jump at first or last Page is rather reasonable. If I (have to) look often into that Log its reasonable to start with last Entries like Hex as else the User who uses often that Log have often to press that Button to jump to the ...
by MetalKing
April 8th, 2012, 2:33 pm
Forum: Ideas
Topic: Slight Overlapping
Replies: 8
Views: 1832

Re: Slight Overlapping

Thanks for Answer. So using Overlays for Villages doesn't make any Problems related to Presentation but the Limitations of a logical Limitation of Hex-Object supporting a single Overlay. I think a Hex should get extended to support multiple Classes of GameObjects resp. with Pointers and Interace to ...
by MetalKing
April 8th, 2012, 1:20 pm
Forum: Coder’s Corner
Topic: Command-line nogui multiplayer Wesnoth
Replies: 9
Views: 3181

Re: Command-line nogui multiplayer Wesnoth

Thanks. Will try it. IIRC I have to use any xdiff-tool or something like.