Search found 76 matches
- August 19th, 2007, 8:18 pm
- Forum: Scenario & Campaign Development
- Topic: Fall of Silvium: Units become more and more
- Replies: 1
- Views: 718
Fall of Silvium: Units become more and more
Hi, in scenario "The Border ???" (German translation of ?? = Runde) the first remark is that the money earned formerly is not propagated properly. I earned 462 gold in former scenario (not counting Iceswept Bay) but now there are only 100 gold increased by 100 the civilians are spending. I...
- August 10th, 2007, 9:05 am
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 774
- Views: 171896
- August 7th, 2007, 11:54 am
- Forum: Scenario & Campaign Development
- Topic: Crash with 1.3.6
- Replies: 5
- Views: 1422
I tried your autosave, and I can't reproduce your crash (nice job in Swamps of the Jamolar :) ). I admit that I asked for some money in the beginning of the scenario. ;-)) I got some quite advanced units because I used the first scenario for as much training as possible without loosing units. BTW, ...
- August 5th, 2007, 7:48 am
- Forum: Scenario & Campaign Development
- Topic: Crash with 1.3.6
- Replies: 5
- Views: 1422
I downloaded your savegame, and Wesnoth says it's invalid. That's strange. Perhaps your gunzip is not working correctly? I just added a savegame in zip format (well, perhaps you are working on a different OS that like zip more than gzip). You only have to end your turn to win and after this my wesn...
- August 4th, 2007, 2:20 pm
- Forum: Scenario & Campaign Development
- Topic: Crash with 1.3.6
- Replies: 5
- Views: 1422
Flight to Freedom (drake campaign) (Was: Crash with 1.3.6)
Hi,
this posting was intended to go to the Flight to Freedom drake campaign but
unfortunately I did not really understand how to work this out in this forum, sorry.
Andreas.
this posting was intended to go to the Flight to Freedom drake campaign but
unfortunately I did not really understand how to work this out in this forum, sorry.
Andreas.
- August 4th, 2007, 1:47 pm
- Forum: Scenario & Campaign Development
- Topic: Crash with 1.3.6
- Replies: 5
- Views: 1422
Crash with 1.3.6
Hi, I don't know whether this bug report concerns to the campaign or wesnoth bug tracking system in GNA, but you might perhaps have a better clue and will foreward the problem to the right location. I'm running Debian testing and installed wesnoth-unstable from http://download.tuxfamily.org/wesnothr...
- August 4th, 2007, 1:40 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 774
- Views: 171896
If you need some photos from a vulcano island: Here you can find a lot of GFDL freeNova wrote:I'm working on some new ones, MadMax, but haven't had much time lately.
photos from Iceland:
http://fam-tille.de/island/index_en.html
Kind regards
Andreas.
- August 3rd, 2007, 7:24 pm
- Forum: Scenario & Campaign Development
- Topic: Campaigns do not work in 1.3.x
- Replies: 4
- Views: 1338
Strange, I didn't know it could not connect to the campaign server. I don't know whether it can not connect. It just says: There are no add-ons available for download from this server. So either it is intended to provide 1.2 campaigns via campaigns.wesnoth.org only and I might have to try a differe...
- August 3rd, 2007, 8:38 am
- Forum: Scenario & Campaign Development
- Topic: Campaigns do not work in 1.3.x
- Replies: 4
- Views: 1338
Campaigns do not work in 1.3.x
Hi, I'm running Debian testing and installed wesnoth-unstable from http://download.tuxfamily.org/wesnothrepos/debian/binary/wesnoth-unstable_1.3.6_i386.deb and downloaded some campaigns from http://wolff.to/campaigns/list.html after I had to learn that the wesnoth-unstable UI is not able to find ext...
- December 21st, 2006, 6:33 am
- Forum: Scenario & Campaign Development
- Topic: Seeking for Campaign
- Replies: 2
- Views: 905
Seeking for Campaign
Hi, I remember that there was a campaign with different units (looking a little bit like Samurais) which started with a nearly poisoned prince that had to be caried by his mother to a safe place. Unfortunately I do not remember the name of this campaign and the download page with descriptions http:/...
- November 13th, 2006, 7:30 am
- Forum: Scenario & Campaign Development
- Topic: Problems in campaign Invasion of Arendia and crash of Wesnot
- Replies: 2
- Views: 999
Problems in campaign Invasion of Arendia and crash of Wesnot
Hi, my son really likes Invasion of Arendia and thus I tested it a little bit (while making Debian packages of it and the campaign Imperial Era which is a precondition). Doing this I found some bugs I want to report here. At first I would like to point out that I had to do some tweaks to get up to t...
- November 12th, 2006, 4:40 pm
- Forum: Scenario & Campaign Development
- Topic: Debian packages for certain inofficial campaigns
- Replies: 11
- Views: 2433
- November 11th, 2006, 4:50 pm
- Forum: Scenario & Campaign Development
- Topic: Debian packages for certain inofficial campaigns
- Replies: 11
- Views: 2433
I do not get the copyright issue. Everything that you pick up from the campaign server ought to be GPLed-at least I had to agree to that when I uploaded. What more do you need? As for not expecting useful things..., anyway I use mostly Slack. :D It might be that if you upload the files you have to ...
- November 10th, 2006, 6:51 am
- Forum: Scenario & Campaign Development
- Topic: Debian packages for certain inofficial campaigns
- Replies: 11
- Views: 2433
Re: Debian packages for certain inofficial campaigns
Everything that gets uploaded to the add-on server is automatically under the GPL so maybe you could just add the license yourself for now if you want. I'm not a lawyer of course.. Sorry for the noise - plain tar works perfectly. I was just looking through the tar file with Midnight Commander. It's...
- November 9th, 2006, 4:17 pm
- Forum: Scenario & Campaign Development
- Topic: Debian packages for certain inofficial campaigns
- Replies: 11
- Views: 2433
Re: Debian packages for certain inofficial campaigns
Your tar version is out of date. The directory structure is there. It might be that there are some tar files with a reasonable directory structure but those who where downloaded by me were mostly not. If you need one counter example look here: http://wolff.to/campaigns/dev/Imperial_Era.tgz I suppos...