Search found 307 matches

by nemaara
Today, 8:22 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]

Okay I've pushed another patch, for 1.15 only. This tries to address some of the deprecation warnings that came up in the latest dev cycle as well as another round of dialogue revisions. I've also made the campaign easier on normal and easy difficulties. Happy playing!!
by nemaara
May 9th, 2021, 6:43 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]

Thanks for all the feedback, for the moment I don't have time to address bugs or another dialogue rewrite that I want to do, but I'll potentially try something for 1.16.
by nemaara
February 1st, 2021, 1:54 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.15.9
Replies: 8
Views: 3445

Re: Wesnoth 1.15.9

Gryphon Riders are missing in Heir to the Throne on version 1.15.9. Usually your first chance to use them is in A Choice Must Be Made but they are not available to recruit. In fact, I went back to Gryphon mountain and recaptured the eggs to make sure it wasn't my imagination and replayed to see if ...
by nemaara
January 27th, 2021, 9:45 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

Dear nemaara Thank you for this interesting campaign. Unfortunately, I have the same problem as this guy. I use Windows 10. Do the problem have any solution? There is nothing in log file after crash. Thanks. However, I think the game is making fun of me xD I've got through s2, done the tree mission...
by nemaara
November 13th, 2020, 5:20 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]

Well like I said my suggestion is just to lower the difficulty level. I think S1 is a slight bit easy at the start anyway, probably going to increase the starting gold a bit and decrease the spawn rate.
by nemaara
November 2nd, 2020, 7:38 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]

Considering how many times I've playtested my own campaign, yes, I think the faeries are more or less balanced. There's still some fine tuning to do on their stats, but I think they're relatively close to good. Your enemies generally have very defined strengths and weaknesses so almost all unit type...
by nemaara
November 2nd, 2020, 12:18 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]

I already warned that hard mode would be very difficult, the difficulty there isn't going to change. I suggest moving down a difficulty level if the second scenario is too much.
by nemaara
September 17th, 2020, 5:15 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]

I think I have encountered a bug in version 0.2.11, after the first evolution of both Esher and Aryel the experience counter disappeared it shows "-" and they cannot advance anymore. For Yumi it was like that from the first scenario and she didn't get even one advancement. If this is inte...
by nemaara
August 9th, 2020, 5:45 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.11 [1.14/1.15] [Ep 1 complete]

Version 0.2.11 is out to fix the Yuure demon name bug. So okay, it's a really small bug but it annoys me so I put it on the addon server anyway. :roll: Once again you don't need to redownload the resources pack, just the campaign if you want the bugfix. I for one have very much been looking forward ...
by nemaara
August 7th, 2020, 6:19 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.9 [1.14/1.15] [Ep 1 complete]

Version 0.2.10 is out, I forgot to fix a couple things in 0.2.9 so I just made a quick patch today. You don't need to redownload the resources, just the campaign. I'm not totally sure if I will proceed will episode 2. If I do, I might use my patreon for it if there's enough interest. Or, I might do ...
by nemaara
August 7th, 2020, 4:55 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.9 [1.12/1.14] [Ep 1 complete]

Genesis version 0.2.9 is released on the 1.14 and 1.15 addon servers. This is a big update to episode 1 including many new unit sprites and animations, 2 new faerie lines, and revised dialogue in all of the scenarios. I did some rebalancing as well, so hard mode is extra spicy hard now, but hopefull...
by nemaara
August 4th, 2020, 10:41 pm
Forum: Art Contributions
Topic: Grand Portrait List - 2020 update
Replies: 51
Views: 13666

Re: Grand Portrait List - 2020 update

Hey Lordbob, I've received word that the campaign overhaul is not happening so please feel free to use the current campaigns to draw your portraits. I expect that any revisions for those (possible exception is EI) would be far off in the future, and even in those situations the portraits should be r...
by nemaara
July 31st, 2020, 6:34 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 371
Views: 127076

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

There will be a patch for episode 1 in a week. Here's a little teaser for it. :roll:
by nemaara
July 27th, 2020, 10:17 pm
Forum: Art Contributions
Topic: Grand Portrait List - 2020 update
Replies: 51
Views: 13666

Re: Grand Portrait List - 2020 update

Hi LordBob, thanks for the hard work in putting this together. ^_^ I'm afraid it's difficult for me to answer a lot of these questions because I don't know what the status of the SP overhaul is going to be, and furthermore I've been leaving Whiskeyjack to work on a lot of details of the arc containi...
by nemaara
July 27th, 2020, 9:26 pm
Forum: Developers’ Discussions
Topic: Project commissions and the SP campaign overhaul
Replies: 13
Views: 2712

Re: Project commissions and the SP campaign overhaul

I wasn't implying that you'd toss something up without testing it, it's just that this would take more than one person to do it right and it would be such an ongoing thing. And in general, I wasn't implying you were the wrong person for this. It's the commission itself that I'm having a hard time w...