Search found 476 matches

by sergey
January 14th, 2021, 12:37 am
Forum: Multiplayer Development
Topic: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth
Replies: 24
Views: 7220

Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth

Fixed bug reported by Maboul. Starting units on Hornshark Island map should depend on player's faction. Those units are taken from the default era, I think that is ok. Taking those units from the ladder era will make the code more complicated and less maintainable. Especially considering that the la...
by sergey
January 13th, 2021, 9:28 am
Forum: Multiplayer Development
Topic: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth
Replies: 24
Views: 7220

Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth

Hi demario! Thanks for the proposals, I will try to implement them and see how it goes. Will do that after the tournament to not introduce bugs.
by sergey
June 22nd, 2020, 1:14 pm
Forum: Scenario & Campaign Development
Topic: Captured by a Nightmare: SP Campaign for 1.14
Replies: 66
Views: 11915

Re: Captured by a Nightmare: SP Campaign for 1.14

gaojicainiao wrote: June 22nd, 2020, 3:01 am So please use .mo files instead. Thank you.
(Updated the translation files by the way.)
Done, thanks :D
by sergey
April 23rd, 2020, 1:57 pm
Forum: Scenario & Campaign Development
Topic: Half Civ era
Replies: 32
Views: 8189

Re: Half Civ era

Atreides wrote: April 23rd, 2020, 1:13 am Like in CIV I when you take a city it loses population. Size 1's are destroyed. Is that what happened?
Probably, I don't remember for sure.
by sergey
April 19th, 2020, 11:37 am
Forum: Tournaments
Topic: [Complete] Double Style Tournament - 2v2 Tourney #1
Replies: 253
Views: 27036

Re: [In Progress] Double Style Tournament - 2v2 Tourney #1

Traditionally winner uploads the replay.
by sergey
April 18th, 2020, 11:50 am
Forum: Tournaments
Topic: [Complete] Double Style Tournament - 2v2 Tourney #1
Replies: 253
Views: 27036

Re: [In Progress] Double Swiss-Style Tournament - 2v2 Tourney #1

Sinter wrote: April 17th, 2020, 11:09 pm 19 pages of observer talk
Your team chat is even more interesting. EarthCake and ghype, could you guys provide your replay so we can watch the grand show from all sides?
by sergey
April 17th, 2020, 10:54 am
Forum: Tournaments
Topic: [Complete] Double Style Tournament - 2v2 Tourney #1
Replies: 253
Views: 27036

Re: [In Progress] Double Swiss-Style Tournament - 2v2 Tourney #1

l-carnitine, why do you manually compress saves with RAR? Wesnoth Preferences -> Advanced -> Compress saved games (Gzip / Bzip2)
I also recommend this free archiver that supports Gzip (gz) / Bzip2 and other formats https://www.7-zip.org/download.html
by sergey
April 13th, 2020, 2:45 pm
Forum: WML Workshop
Topic: Custom plague
Replies: 2
Views: 476

Re: Custom plague

There is a macro in that file that you could use:
{WEAPON_SPECIAL_PLAGUE_TYPE "Custom Unit Type"}
by sergey
April 13th, 2020, 2:42 pm
Forum: Users’ Forum
Topic: Ladder statistics
Replies: 19
Views: 3747

Re: Ladder statistics

So you split data by years and this is the only difference comparing to these charts viewtopic.php?p=644414#p644414 , correct?
by sergey
April 13th, 2020, 9:55 am
Forum: Tournaments
Topic: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.
Replies: 230
Views: 29276

Re: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.

As I think - really good serious Wesnoth's tournament should try to minimize unfairness. To do this there are next methods: * playing best of 3 each game between 2 players; 1st game shuffle sides, second - manually changing, third - probably random again; * map only 1 and always the same for all ga...
by sergey
April 11th, 2020, 7:42 pm
Forum: Tournaments
Topic: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.
Replies: 230
Views: 29276

Re: [In progress] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.

The picker could have very well been bugged when unticking some maps, just like RBY was, its not out of the realm of possibility. It excludes maps correctly. Just tested, seems working. But actually pointless - it's not saved at chat history, so you could watch this text only some amount of time an...
by sergey
April 11th, 2020, 4:51 pm
Forum: Tournaments
Topic: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.
Replies: 230
Views: 29276

Re: [In progress] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.

Ok, the latest version 0.1.4 prints the map pool.
by sergey
April 11th, 2020, 12:10 pm
Forum: Tournaments
Topic: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.
Replies: 230
Views: 29276

Re: [In progress] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.

at replay file there is xml block which shows what maps was checked before game begins. That's true, but it would be much easier if that information is shown on the screen (e.g. as a chat message in the top left corner). On the other hand, writing a wall of text is not a good user experience. I wil...
by sergey
April 11th, 2020, 10:39 am
Forum: Tournaments
Topic: [Complete] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.
Replies: 230
Views: 29276

Re: [In progress] "Stay at home!" - the 2020 Wesnoth coronavirus tournament.

>You missed :) at the end So, I could freely name you as "clown" or write literally anything, just need to add smile at the end as excuse? Adults, my ass... Not necessarily at the end, in the start or in the middle also works as it is shown here: Your grace? :) Teach your father, boy. If ...