Search found 80 matches

by edwardspec
August 6th, 2020, 12:37 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

Dugi wrote:
August 5th, 2020, 10:42 pm
Konrad2 wrote:
May 12th, 2020, 10:52 am
Removing 'Legend of the Invincibles (beta)' using the add-on manager leads to 'beta.pbl' being left over.
edwardspec, can you please have a look at this? I am still totally clueless about the CI stuff.
This is a problem with Wesnoth's uninstaller (nothing on addon's side is causing this).
by edwardspec
July 16th, 2020, 9:43 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

Lumiinee wrote:
July 16th, 2020, 1:08 am
Here is the save file.
"Before level up" code of LoTI is incompatible with "Passive XP [1/turn]" feature from "Advanced Wesnoth Wars" mod.
This is to be expected. Not all complex addons can work together seamlessly.
by edwardspec
July 15th, 2020, 6:20 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

Is there a way to see a list of which attacks do that (for example, do any of the other upgraded attacks you get as you collect souls have the same effect)? Yes, Preserved Lich and Demigod do have such attacks. These are the attacks that harm multiple units simultaneously (like Thunder or Particle ...
by edwardspec
July 15th, 2020, 5:14 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

I'm having a weird weapon thing with Efraim and Lethalia where their damage sometimes goes down to 1 or 0. It seems to cycle, and when I select their weapons it lists weapon specials as having up to -10 effect on their weapons. This is probably due to using attacks like Efraim's whirlwind (or Letha...
by edwardspec
July 15th, 2020, 2:34 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

Hello, I found a problem as I was playing through the mode for the first time. I launched it up through the campaign menu and enabled three other addons: Advanced Wesnoth Wars, XP Mod and Unitmarker. During the campaign, when my unit levelled up, in this case, it was a bowman, an error popped up in...
by edwardspec
July 14th, 2020, 11:52 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

Well, this is also what I thought. But then my question is - why does the Elder Mage have an Arcane penetration advancement when he has no Arcane attack to begin with? It does have Arcane attack at first. Taking "Ignoring enemy resistances and vulnerabilities with the lightning attack" advancement ...
by edwardspec
July 14th, 2020, 7:57 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

With the Elder Mage, I have currently achieved the "Ignoring enemy resistances and vulnerabilities with the lightning attack" "Lightning" is a special damage type. It always deals 100% of the declared damage. If it says "28 damage", then any unit will take 28 damage. No enemy is resistant or vulner...
by edwardspec
July 1st, 2020, 5:12 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

1. The ability wich turn undead into humans again. Forgot the name of it. It works on undead like skeletons. But from. Description I thought I will work on every undead? Currently in chapter 4 at the beginning. The third scenario you already have two old companions. And I have two with this abbilit...
by edwardspec
May 31st, 2020, 2:09 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

I've found a huge bug in LotI2: it's possible to remove books & unremovable items! It can seem to be only beneficial for the player, but there is a drawback emerged: it's now impossible to put on two or more unremovable items. I gave my draining dwarvish battlerager the orb of demonic wrath and the...
by edwardspec
May 10th, 2020, 11:04 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

lhybrideur wrote:
May 9th, 2020, 4:43 pm
One of the problem with porting pieces of LotI is that half of it is now in lua. It not as easy to understand/use than WML
On the bright side, there were many places where, for example, 3000 lines of WML were replaced by 50 lines of Lua.
So it's going to make things easier in the long run.
by edwardspec
April 23rd, 2020, 10:44 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

Currently, you CAN equip items after 2 turn from the item storage. This is a bug, as you're not supposed to be able to. Fixed in the latest beta. Pilum master super bad, it defends and attacks worse then everything else Regarding the bad units, while numerically lacking, Pilum Master is easily one ...
by edwardspec
April 22nd, 2020, 3:22 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

After turn 2, there is no "Drop to the ground" option available for any equipped items. Note that in prior versions (e.g. 1.12) you had the ability to drop items to the ground on any turn. This was extremely useful in case you wanted to temporarily drop an item for a particular turn and then pick i...
by edwardspec
March 5th, 2020, 12:29 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

The current implementation of the item system would allow hiding all healing abilities except one. What do you guys think, should it be the sum or the maximum? The maximum. Sum is too overpowered (for example, 102 hp/turn from 3 adjacent Faerie Incarnations), and would give significantly greater bo...
by edwardspec
January 11th, 2020, 8:27 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

congdm wrote:
January 11th, 2020, 8:14 pm
With the latest github commits, I encountered this error:
Fixed.
by edwardspec
January 8th, 2020, 2:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7442
Views: 1304119

Re: Legend of the Invincibles

dabber wrote:
January 8th, 2020, 6:10 am
I think the Gem drop rates might be inverted. I have no Obsidian, no Topaz, no Opal, but 4 Amethyst and 2 Black Pearls.
Fixed in the latest beta.