Search found 1061 matches

by Heindal
July 23rd, 2020, 9:05 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Hi Moransky, that's intended. By using pickpocket either in the tavern when on npcs you can increase it up to a max of 100. There are some ways to extend your maximum level of a skill. These are unusual ways such as mission rewards, random encounter rewards or archaeological / reading rewards, which...
by Heindal
June 19th, 2020, 6:22 pm
Forum: Users’ Forum
Topic: Steam Addons/Mods In Windows (10) C:\Users Subdirectory, And Damage_Distribution_Mod.
Replies: 5
Views: 355

Re: Steam Addons/Mods In Windows (10) C:\Users Subdirectory, And Damage_Distribution_Mod.

When installing the game, you are usually asked if in which folder you want to save the mods.
However you don't get this option, when downloading the game via Steam.

It will use the userdata folder C:\Users\Your Name\Documents\my games\Wesnoth1.14\data\add-ons, at least on Windows 10.
by Heindal
June 2nd, 2020, 7:55 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Hi GreatAlucard, Indeed, you have a point here. But I assume that with higher experience, the player will be travelling the world and see the powers and chances it offers. With enough wits you can became very powerful even more powerful than the game can compensate. Without these killer tactics I'm ...
by Heindal
May 27th, 2020, 1:54 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Hi Mawmcoocn, thanks for the reply. Yeah, but spells don't give so much experience, spells give just exp based on how complicated they are, once they are casted. But you will not receive exp for killing anything with spells. So at least a little bit exp, instead of nothing. Also note that it might b...
by Heindal
May 25th, 2020, 7:10 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

1.16.9.2 Hidden Temples

There is a new update for Strange Legacy for BoW 1.14. called "Hidden Temples". Changes: > performance increases, initial loading time is slightly reduced >> you can no longer buy x goods, but type in a number how many goods you want to purchase (this way I'm saving source code, improve performance)...
by Heindal
May 18th, 2020, 11:09 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

What I can read here, is that the RPG Mode should be made easier. Ok, I will check that. Maybe I will change the starting level. However RPG is for experienced players (experienced players who played through Strange Legacy at least once) and 'rogue' like. So your 'survival' is not intended, but it's...
by Heindal
May 17th, 2020, 9:49 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Thanks for the feedback GreatAlucard, I will check rainfall and missing images. A Deathblade and four venom spiders? Is this even possible? Where did you have this encounter? Deathblades should only be summoned in special dungeons and for special occasions inside the story and act as some kind of pr...
by Heindal
May 12th, 2020, 3:49 pm
Forum: Scenario & Campaign Development
Topic: Heindal's Mini Games: Dungeonmasters of Wesnoth
Replies: 30
Views: 9379

Dungeons of Wesnoth 0.61

Well, I made another version 0.61: I found some things I wanted to change so I did just that: - Dungeon Level 2 - The Lich will start to summons troops, Rats and Zombies. After a while, the Lich will grow in power ad will gain additional income and better troops. So the enemy will get stronger over ...
by Heindal
May 10th, 2020, 4:15 pm
Forum: Scenario & Campaign Development
Topic: Heindal's Mini Games: Dungeonmasters of Wesnoth
Replies: 30
Views: 9379

Re: Heindal's Mini Games: Dungeonmasters of Wesnoth

Hm, strange indeed. Probably because I made this add-on in a hurry. I uploaded a new version with the corrections: - Orcish Warrior and Troll Whelp can now be summoned - 2 new campaign levels (he he he, you will see what I mean) - angel images have been restored and now angels have a portrait - chan...
by Heindal
May 5th, 2020, 8:36 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Cool, you play as an elf :D. This part is located in the east, in a location called "The River". You can go there by boat following the river to the East. There are two capitals there, one of the elves and one of the humans. In the human capital you will get a hint. This hint will lead you to a dung...
by Heindal
May 5th, 2020, 8:23 pm
Forum: Users’ Forum
Topic: Epicness - epic campaigns - we need more epicness
Replies: 1
Views: 447

Re: Epicness - epic campaigns - we need more epicness

I wouldn't call these campaigns epic, but legendary. Well, but as you use epic, I'm quite disappointed that you did not mentioned "Epical" :P. But you mentioned the favorite add-ons out there. Here are the names of the missing add-ons, because they (and there authors) deserve to be named: 1. To Land...
by Heindal
May 4th, 2020, 4:24 pm
Forum: Translations & Internationalization
Topic: Eine Geschichte zweier Brüder - Vertonung und Sprachkunst
Replies: 52
Views: 10371

Re: Eine Geschichte zweier Brüder - Vertonung und Sprachkunst

Super, danke. Ich habe es eingebaut. Jetzt müssen wir noch warten, ob gyphe was liefert und ich ggf. Lust habe noch einen elfischen Hauptmann zu sprechen und meinen Vorspann zu überarbeiten, dann lade ich die neue Version hoch. Gerade das Ende - da war ich ziemlich kaputt bei den Aufnahmen, das merk...
by Heindal
April 28th, 2020, 9:16 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Its indeed a little bit spooky. By the way this is the original. I hope it helps :).

https://www.si.edu/object/saam_1929.6.112
by Heindal
April 28th, 2020, 6:36 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

DukeSwampy wrote:
April 28th, 2020, 2:04 pm
Damn, I don't like the looks of your woman image above... :augh:
Why? Too spooky (intended) or don't you like the colors?
It's a spirit, so the look is indeed intended.
by Heindal
April 28th, 2020, 12:08 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 213038

1.16.9.1 Twilight Gods

Well, there has been changes in the current Wesnothversion, but they did not cause the problem. The testcase I used to enter the city was missing a variable. My bad and my apologies. However some things disturb me, that you can now upload a campaign with bugged code, without breaking the corrupt cam...