Search found 12 matches

by ibaxx
December 2nd, 2009, 8:19 pm
Forum: Multiplayer Development
Topic: [1.7.9] TDEM: PA + NM + TT
Replies: 2
Views: 875

Re: [1.7.9] TDEM: PA + NM + TT

hm... you can easily add the functionality of an existing era to another???

what about to add the ranged era functionalities into the tabletop era?
it is the next big step into tabletop gameplay.
by ibaxx
December 2nd, 2009, 8:09 pm
Forum: Multiplayer Development
Topic: [1.7.9] TDEM: PA + NM + TT
Replies: 2
Views: 875

Re: [1.7.9] TDEM: PA + NM + TT

tsr wrote:TDEM: PA + NM + TT

- ibaax: original idea

ibaxx not ibaax!!!!!!!

i have some new ideas ;)
i will try to implement them myself...
by ibaxx
December 2nd, 2009, 1:18 pm
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Tabletop Default Era

that makes it more tactically i think...
in the tabletop game armalion, the units which has lost their group often flee from the battlefield.
but i think the benefit system for the group is more tactically and it is possible to without groups too
by ibaxx
December 2nd, 2009, 1:03 pm
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Tabletop Default Era

where can i see your code?
i want to know how you developed it
by ibaxx
December 2nd, 2009, 10:11 am
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Tabletop Default Era

I foud a big bug!!!

when random map size is 20x20 fileds
there is no fog on the other side of the wall and you can move your units trough the wall to the other side!!!

with 40x40 no problem!

what do you mean with the player one advantage?
i see no advantage to be the first
by ibaxx
December 2nd, 2009, 7:45 am
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Looking for a Mod

how many units should be able to make a horde? as much as you want quote]do all units in a horde need to be of the same type?[[/quote] yes the units should be the same type how do you chose movement? you have to move the units one by one the benefits of a horde are that they got the unit items like...
by ibaxx
December 1st, 2009, 9:34 pm
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Looking for a Mod

why not? isn´t there a possibility to ask for the type and the team of the unit on the near hex field????
by ibaxx
December 1st, 2009, 4:27 pm
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Looking for a Mod

thank you!

i will try it later...
what about the moving in hordes? is this possible?
by ibaxx
December 1st, 2009, 7:36 am
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Looking for a Mod

sounds great... maybe you can disable the villages?
that you cant earn money?

an the leader can die at first it does nothing...

more details we can discuss after testplaying
by ibaxx
November 30th, 2009, 9:45 pm
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Looking for a Mod

You can always make on yourself. And since I am in a wesnoth coding spree at the moment I can get you started if you give more detail. Details would include stuff like: - how do you win? - how many units are allowed? - how do you decide which units to give each side - any specifics of the map? - wh...
by ibaxx
November 30th, 2009, 8:02 pm
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Re: Looking for a Mod

do you have some suggestions for me???

maybe an other game?
or tabletop like scenarios?
by ibaxx
November 30th, 2009, 9:05 am
Forum: Users’ Forum
Topic: Tabletop Default Era
Replies: 26
Views: 2697

Tabletop Default Era

Hello,
i am looking for a mod, which make the gameplay more like a tabletop bowrd game.
without villages....
without recruiting...
maybe with random armys or with choose an place the army.

is there one like this?

thanks