Search found 151 matches

by SkeleRanger
August 20th, 2011, 7:44 pm
Forum: Off-Topic
Topic: Funniest thing you have seen printed on a T-Shirt
Replies: 43
Views: 13230

Re: Funniest thing you have seen printed on a T-Shirt

I don't know if there's a way to change image size, but heres a couple.
Spoiler:
Spoiler:
by SkeleRanger
April 1st, 2011, 2:38 am
Forum: Art Workshop
Topic: Art for Tale of a Mage
Replies: 55
Views: 14503

Re: Art for Tale of a Mage

My apologies for not making it clear. I updated the opening posts to list what needed to be done. Thanks. :)
by SkeleRanger
March 30th, 2011, 9:55 pm
Forum: Off-Topic
Topic: Time Travel/Chaos Question
Replies: 33
Views: 4824

Re: Time Travel/Chaos Question

Alarantalara wrote:difficult to examine places like the inside of black holes.
If I recall correctly, a black hole has a movement cost of "impassable". That means 99 movement points, right? Does anyone know the debug command for reality? :hmm:
by SkeleRanger
March 26th, 2011, 3:26 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

Just a little note from my playthrough of TOAM. When you recall the apprentice mages, they turn up as full mages. When I check the unit description, they're mages, but in reality, they're still apprentices. They level up into mages, despite being mages already. Xp, attacks, hp, all of those are exa...
by SkeleRanger
March 22nd, 2011, 6:37 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

Muahahahaha! The 1.9 server thought it was free from me, but no! I have successfully updated Tale of a Mage for 1.9 in v1.0.2.
by SkeleRanger
March 20th, 2011, 2:21 am
Forum: Art Workshop
Topic: Art for Tale of a Mage
Replies: 55
Views: 14503

Re: Art for Tale of a Mage

My campaign is essentially done so I thought I'd bump this to see if anyone's interested.
by SkeleRanger
March 20th, 2011, 2:21 am
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

Still working on adapting it to 1.9, but I was wondering if people had any suggestions regarding the story. I've got it all laid out, but now I need to fine tune it.
by SkeleRanger
October 17th, 2010, 11:04 pm
Forum: WML Workshop
Topic: Next problem: new ability is working.... too well
Replies: 3
Views: 564

Re: Next problem: new ability is working.... too well

Try setting cumulative to false.
by SkeleRanger
October 17th, 2010, 10:45 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

Okay. I'm going through the campaign one more time to root out any final bugs before I move on. Here's the current roadmap for Tale of a Mage. Make some sort of reward for those who level Dillon and Lhyron up in the 00_1_Regrets scenario. Fix a bug in Regrets involving the death events of Dillon and...
by SkeleRanger
October 1st, 2010, 1:25 am
Forum: Off-Topic
Topic: US threatening to censor internet
Replies: 69
Views: 9332

Re: US threatening to censor internet

As far as I know, the primary purpose of this sort of censorship system would be to blacklist sites known to share copyrighted material. Specifically, to do so in a much, much more agile way than the current weeks-or-months slog of rattling legal sabres and bullying the ISPs into taking it down. It...
by SkeleRanger
September 25th, 2010, 11:09 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

Thanks. That makes sense.
by SkeleRanger
September 25th, 2010, 6:18 pm
Forum: WML Workshop
Topic: Please help troubleshoot on my first scenario.
Replies: 26
Views: 2989

Re: Please help troubleshoot on my first scenario.

though some messages aren't working. type=Red Mage name= _ "male^Tylre" id=Tyler gender=male unrenamable=yes Tyler should be Tylre. You probably know this but "speaker=" looks for the unit with the same id. [message] speaker=Tylre message= _ "Tis dark and gloomy in this cavern. Let us hope we can s...
by SkeleRanger
September 25th, 2010, 5:46 pm
Forum: Off-Topic
Topic: where do you rate yourself as a Wesnoth player?
Replies: 76
Views: 10095

Re: where do you rate yourself as a Wesnoth player?

I haven't done alot with the official servers, but based on my play against most of my friends I'd rate myself around 6 to 6.5. AI's I beat most of the time.
by SkeleRanger
September 22nd, 2010, 12:50 am
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

bump

Sorry. Been busy for a while. I've fixed several bugs and I'm currently updating the campaign for the 1.9 branch. Hope to have something up soon.
by SkeleRanger
August 14th, 2010, 2:37 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47519

Re: Campaign: Tale of a Mage

Ah, excuse me. I will fix that.

@t3st3r:
These units were supposed to be other generals, but it seems to be causing a lot of confusion, so I might just have to remove them. Konrad and Li'sar don't show up again until the epilogue (and that's only a mention of them).

Thanks!