Search found 13 matches

by anuviel
February 12th, 2012, 9:26 pm
Forum: Scenario & Campaign Development
Topic: Crin of Crenlyn
Replies: 12
Views: 2715

Re: Crin of Crenlyn

Thank you. :D
by anuviel
February 9th, 2012, 1:48 pm
Forum: Scenario & Campaign Development
Topic: Crin of Crenlyn
Replies: 12
Views: 2715

Re: Crin of Crenlyn

wesnoth 1.10 i downloaded the add-on from the server and it doesnt load: Curious, I never uploaded the campaign to the server. The files are in a zip file in the original post of this thread. Hm, I downloaded from addon server, getting the same errors as described in prison scenario, I also cannot ...
by anuviel
March 28th, 2010, 3:47 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.3 [Complete]

Nice changes. I would put in units that are not available on any of the recruit lists and that will not be available for recruitment at any stage of the game and the ones that do not belong to the factions with which you play. As I have not gotten all the way through the game - maybe a drake mercena...
by anuviel
March 28th, 2010, 2:03 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.2 [Complete]

Thanks. @ sneef Excellent ideas - I like them a lot @ MrEpic I'll see what I can do for this, but I'm not so sure how I can explain shops in scenarios that don't currently have them. Right now, shops are all on maps which take place near/in a settlement. You could introduce "traveling merchants" or ...
by anuviel
March 27th, 2010, 2:12 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.2 [Complete]

Ok - I figured it out. I loaded from the lobby, from save file 01. I killed the last leader and proceeded to the next scenario. - again I had the default leaders. I exited the game and I loaded from the lobby again, from save file 01 I saved the game, leaving the original save name - killed the last...
by anuviel
March 27th, 2010, 2:03 pm
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.2 [Complete]

Thanks. Just tried loading from the lobby (my bad about that) and it is still not working.

I am at a loss as to what I am doing wrong.
by anuviel
March 27th, 2010, 7:13 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.2 [Complete]

Here is another set of save files. Two files in one folder this time. Notice how Elves are green, dwarfs brown and humans white in the first scenario. I also named the elf "Noob". Notice in the second scenario how Elves are red and the other two also changed colors but the interesting things is how ...
by anuviel
March 27th, 2010, 6:07 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.2 [Complete]

Hm, still seems to not be working for me. I just started a new game and saved it right away. I then quit the game and after that I loaded the game. I finished the first scenario without buying any upgrades and when the second scenario started the names of the players were changed to thwp again and t...
by anuviel
March 27th, 2010, 5:44 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.2 [Complete]

Thanks. So basically I would need to start from the beginning? I updated the game but when I load it is still giving me the default leaders in the 3rd scenario. Sorry if I'm slow to get it...
by anuviel
March 27th, 2010, 3:43 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.1 [Complete]

Hi. Yes, I believe it has something to do with the saves as well but something else might be amiss as well. I uploaded two save games. Please note that all of the leaders in save 01 are not the original leaders but are other units who got promoted to leadership position after the original leaders di...
by anuviel
March 26th, 2010, 10:36 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.1 [Complete]

Went on to play with single player and the other 2 leaders suddenly appeared in 3rd scenario. Edit: The colors of the teams also revert back to the original colors even though I chose different ones. The team names also revert to thwp1, thwp2 and thwp3 rather then to stay named as they were in first...
by anuviel
March 26th, 2010, 9:12 am
Forum: Multiplayer Development
Topic: 3P Campaign: The Haunted Woods v1.7.0 [Complete]
Replies: 104
Views: 23802

Re: (1.6, 1.8) 3P Campaign: The Haunted Woods v1.6.1 [Complete]

Hello. Awesome campaign. I am playing alone with all three slots filled in. All item purchasing,, recruiting and such works nicely and without issues. In the Attack on Carcyn scenario, I killed initial leaders and got the units I wanted promoted into leaders. For example - loyalists. I killed the in...
by anuviel
March 11th, 2010, 2:09 am
Forum: Multiplayer Development
Topic: MP coop campaign: World Conquest
Replies: 92
Views: 25517

Re: MP coop campaign: World Conquest

This might seem like a silly question however I was wondering if it is at all possible to play the campaign with units from a different era. Every time I select a different era I only receive a commander from that era and the rest of the units are from the default era. It is my understanding that it...