Search found 2498 matches

by beetlenaut
October 25th, 2020, 4:05 am
Forum: Users’ Forum
Topic: Did the creators of this game work on the sprites of the soldiers or were they for free for people to use?
Replies: 3
Views: 955

Re: Did the creators of this game work on the sprites of the soldiers or were they for free for people to use?

Ironically, we still have the same basic sprites. I wouldn't say that. All the sprites have gone through a complete overhaul since version 1.0, and many of them are on their third version. Just as much care went into their style as the portraits'. It's a challenge to make them instantly recognizabl...
by beetlenaut
October 8th, 2020, 4:09 am
Forum: WML Workshop
Topic: Scenario massive delays
Replies: 4
Views: 189

Re: Scenario massive delays

Oh, of course. The SLF has a [filter] tag, which is a standard unit filter.
by beetlenaut
October 8th, 2020, 2:39 am
Forum: WML Workshop
Topic: Scenario massive delays
Replies: 4
Views: 189

Re: Scenario massive delays

A SLF doesn't have "side" as a key. That's getting ignored, so it's targeting every location on the map. Did you mean owner_side? ([avoid] keeps the AI from stopping on those locations, but they are probably still be targeted as well.)
by beetlenaut
October 6th, 2020, 2:58 pm
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 233
Views: 66335

Re: LordBob's random stuff : Nagas and more

Isn't the captain portrait the same as the Duelist portrait though? With different colors and a different hat, but yes. However, all the custom portraits for SotA are like that. The sailor is the only unit that doesn't have a portrait at all. I tried, but I couldn't find anything close that I had t...
by beetlenaut
October 6th, 2020, 1:55 pm
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 233
Views: 66335

Re: LordBob's random stuff : Nagas and more

Thanks octalot! I couldn't have said it better myself.
by beetlenaut
October 6th, 2020, 2:24 am
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 233
Views: 66335

Re: LordBob's random stuff : Nagas and more

Secrets of the Ancients has a sailor without a portrait. These three are great (I love their attitudes!) but wouldn't work for 7-3 blade, I don't think. How would you feel about doing one more with a larger sword?
by beetlenaut
September 30th, 2020, 4:30 pm
Forum: WML Workshop
Topic: Keeping side 2 leader's XP for next scenario
Replies: 4
Views: 217

Re: Keeping side 2 leader's XP for next scenario

[store_unit] creates a variable. All units on the map are automatically healed, but it wouldn't make much sense for the game to "heal" variables, even if a unit did happen to be stored in one.
by beetlenaut
September 25th, 2020, 12:00 pm
Forum: WML Workshop
Topic: menu items
Replies: 13
Views: 543

Re: menu items

is there any problem with macbook airs that could be interfereing? It's definitely not the computer, and since the scenario is loading fine, it can't be the text editor either. I'm sorry to say it, but it's the code. (In my experience, it's always the code!) It could be something really small thoug...
by beetlenaut
September 9th, 2020, 11:41 pm
Forum: WML Workshop
Topic: Help for New Abilities and Weapon Specials
Replies: 104
Views: 5084

Re: Help for New Abilities and Weapon Specials

I don't see anything obviously wrong with this code, so there might be something wrong with where it is being called from. What is the {ID} you are using for instance? I believe that [event]s don't work when inside of [unit_type] or [abilities] tags (which would be where the [event] goes if you put ...
by beetlenaut
September 5th, 2020, 6:22 am
Forum: Strategies & Tips
Topic: Stuck on Descent into Darkness - Descent into Darkness
Replies: 10
Views: 1633

Re: Stuck on Descent into Darkness - Descent into Darkness

It seems that I'm stuck in the same scenario, on version 1.14.13.(2). You are not stuck because you won! But if you want to know what you can do with the bottle and altar, I can explain: You can pick up the brazier at 21,18. Get the brazier and take it to the ice to melt it to make a puddle of wate...
by beetlenaut
September 3rd, 2020, 3:46 am
Forum: Secrets of the Ancients
Topic: Scenario 17: Mortality
Replies: 13
Views: 6769

Re: Scenario 17: Mortality

Good job with the image path functions. You didn't post them though. I don't know if Vendraxis would be excited to become a lich. He's annoyed about saurians having shorter lives than humans, but I don't think he's ready to jump off that bridge. We should have some dialog to that effect though, beca...
by beetlenaut
August 26th, 2020, 7:52 pm
Forum: WML Workshop
Topic: Set Movement Recovery per turn?
Replies: 2
Views: 207

Re: Set Movement Recovery per turn?

Yes, you have to use events. The best way to store the current max_moves would be in a unit variable. Then you would set the moves to the value of that variable in a turn refresh event then add 4 to the variable. (If you change the moves before the turn refresh, your changes will be reset during the...
by beetlenaut
August 17th, 2020, 10:59 pm
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 233
Views: 66335

Re: LordBob's random stuff : ancient wose

LordBob wrote: August 17th, 2020, 9:17 pm it can do the job if we're only looking to differentiate lv 2-3 units that previously shared a single portrait.
Yeah, as long as we already have two portraits, I think this is a fine way to get a third.
by beetlenaut
August 15th, 2020, 3:47 pm
Forum: Art Contributions
Topic: Ghouls
Replies: 17
Views: 2851

Re: Ghouls

I am a bit disappointed they are just flesh-golem super-zombies The difference between them and zombies is that ghouls aren't all the way dead. (That gives a reason for their arcane resistance.) However, I'm not that attached to the origin story. I already used up my only idea, but if you have a su...
by beetlenaut
August 11th, 2020, 4:10 am
Forum: Users’ Forum
Topic: Kaleh Unit in Multiplayer - Faction?
Replies: 5
Views: 925

Re: Kaleh Unit in Multiplayer - Faction?

The way to do this is to include them in a custom-made era (which is a collection of factions). Fortunately, there is already one era on the add-ons server that includes the Quenoth and Dunefolk in it among others. It's called the "Era of more units." As long as both players have it installed, you c...