Search found 44 matches

by orcish_orc
December 30th, 2008, 6:53 am
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle (0.2.0)

@ Akkarin345 Thanks for your feedback. If you're wondering the orb looks like a black mist and appears on a castle tile. Are you saying that you leveled up your bat? I'll be honest and say that when I gave the mages 2 recruiting spaces, I couldn't survive. 2 mages per turn is not fun. @ jani Thanks ...
by orcish_orc
December 14th, 2008, 11:05 am
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

Version 0.2.0 has been uploaded.

Changes:

*Increased enemy starting gold in scenario 1
*Increased number of turns in scenario 2
*Increased number of enemies in scenario 3

I think scenario 3 is too easy now.

But now that it is finished I can move on to working on new scenarios again ^^
by orcish_orc
December 12th, 2008, 4:53 am
Forum: WML Workshop
Topic: Overwriting events
Replies: 2
Views: 721

Overwriting events

Hi! In my scenario I have a [event] name=die ... [/event] block. If the player triggers it, he wins. Some time later, I spawn another [event] name=die ... [/event] block, different from the first one. I thought that by spawning another event, the first event would be overwritten, however this is not...
by orcish_orc
December 7th, 2008, 1:58 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

Oops. Did not do that.
by orcish_orc
December 7th, 2008, 10:53 am
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

I've uploaded a fix to allow victory by killing all enemies in scenario 1; however the web interface does not seem to reflect it.

How long does it take for uploads to the campaign server appear on the web interface?
by orcish_orc
December 3rd, 2008, 12:56 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

jani wrote:when is 0.2 coming any idea?
Fear not I am working on it!

I get the feeling I'm rather slow, seeing some campaign authors write new scenarios so often...
by orcish_orc
November 30th, 2008, 7:38 am
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

I'm back and will continue working on DiaC, uh, maybe tomorrow.
AI wrote:I'd like to point something about about the use of 'Mal', it's not a generic prefix for a lich's name, but reserved for the followers of Mal-Ravanal.
Oh dear. Not sure what to change it to.
by orcish_orc
November 20th, 2008, 8:43 am
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

Version 0.1.6 (minor updates only) has been uploaded to the campaign server. Changes: 1) Removed old leftover scenario 2 code from 0.1.5, including General --> Grand Marshal bug, old spawn point 2) Removed win by moving to tile. Now just win by killing Sir Icery however you have a choice after kill...
by orcish_orc
November 19th, 2008, 3:09 pm
Forum: Scenario & Campaign Development
Topic: Seeking a Collaborator
Replies: 4
Views: 951

Re: Seeking a Collaborator

I would recommend you learn the WML if you still can't find someone. It's fun. Unless you need to implement novel, new features it's easy too. http://www.wesnoth.org/wiki/Create is the official introduction. http://www.wesnoth.org/forum/viewtopic.php?f=8&t=22321 seems to contain a campaign skeleton....
by orcish_orc
November 19th, 2008, 1:42 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

Yo.

He's the map designer in case you guys forgot.
by orcish_orc
November 18th, 2008, 12:25 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle

Ah, much thanks.
by orcish_orc
November 18th, 2008, 7:51 am
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle, Version 0.1.0

First of all, does anyone know how to change the topic title (which is currently "Death is a Circle, Version 0.1.0"), I forgot that I would update the version number when starting this topic. jani: So you also managed to figure out how to steal XP in the old scenario 2...hmm... Regarding scenario 5,...
by orcish_orc
November 15th, 2008, 2:31 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle, Version 0.1.0

Version 0.1.5 has been uploaded to the campaign server. Changes : *Dialogue, story text etc modified. *Edited 1st scenario map *Edited 2nd scenario (map, placement, recruit list, gold, dialogue) I made the loyalist <--> 2 lichs swap in scenario 2. Spent some time today trying to balance it, but I g...
by orcish_orc
November 14th, 2008, 2:43 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle, Version 0.1.0

I must try that strategy. Sounds effective.

But on the other hand, it might be a bad thing in a campaign if a player thinks "hmm how do I steal XP from my allies" instead of "hmm how do I defeat the enemies". Cos it weakens the suspension of disbelief.
by orcish_orc
November 14th, 2008, 2:20 pm
Forum: Scenario & Campaign Development
Topic: Death is a Circle (0.2.0)
Replies: 49
Views: 6406

Re: Death is a Circle, Version 0.1.0

Wait, how the heck did you get 4 level 2s, I keep getting all my XP stolen.