Search found 26 matches

by Gedankenschinder
November 1st, 2008, 1:31 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 193
Views: 47614

Re: Campaign: The Life of a Mage

SkeleRanger wrote:I haven't released anything for the 1.5.x branch yet. I tried to once, but there are some bugs with the new AI so I'm just sticking with 1.4 for now.
Normally you should be able to work with 1.5.4 (and lesser versions), the new AI appears first at 1.5.5.
by Gedankenschinder
October 28th, 2008, 6:23 pm
Forum: WML Workshop
Topic: Walking Guard
Replies: 2
Views: 565

Re: Walking Guard

Thanks for the help :)
by Gedankenschinder
October 28th, 2008, 2:06 pm
Forum: WML Workshop
Topic: Walking Guard
Replies: 2
Views: 565

Walking Guard

Hi, I have the following question: I made some WML-Code which lets a certain units move through a specified area, every turn the unit moves a hex. That works, but if there is an enemy near the unit, it does not attack the unit. Here is the code= [event] name=start [set_variable] name=actuallengthx v...
by Gedankenschinder
October 27th, 2008, 11:03 am
Forum: Scenario & Campaign Development
Topic: Eclipse of Hope. Version 0.0.1
Replies: 10
Views: 2272

Re: Eclipse of Hope. Version 0.0.1

Scenario 1 - Hagen has no name; he's referred to by his type. - Every time he moves, Hagen creates a new version of himself - one at his old location, and one at his new. Yes, it is still provisional, I will fix this with the next update Scenario 2 - I liked how the orcs responded when the elves ar...
by Gedankenschinder
October 21st, 2008, 7:44 pm
Forum: WML Workshop
Topic: How to make custom terrains available in the map editor
Replies: 26
Views: 15721

Re: How to make custom terrains available in the map editor

Does someone knows this: I just added some new terrain types to the editor. All this works in the editor, but when I try to load one of the maps in which i used the new terrain types, I get the error message "Illegal Character found in map. The sceanrio cannot be loaded." I allready had this problem...
by Gedankenschinder
October 14th, 2008, 8:00 pm
Forum: Scenario & Campaign Development
Topic: Eclipse of Hope. Version 0.0.1
Replies: 10
Views: 2272

Re: Eclipse of Hope

Update Hi, now a big update to my campaign. The campaign will be divided in 3 parts: Part 1 : 6 scenarios Part 2 : circa 15 scenarios Part 3 : circa 10 scenarios The story: Part 1 The hero of the campaign is Hagen. At the beginning he is still a lad who lives together with his master, a grey mage. ...
by Gedankenschinder
October 7th, 2008, 8:07 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.5.5
Replies: 23
Views: 9754

Re: Wesnoth 1.5.5

Is it possible that there are any bugs with the AI? I am just creating a campaign and installed version 1.5.5 today, and when I tried the first scenario, the units behaviour was totally different. in the first round, opposite teams didn't attack each other (in 1.5.4 they did), and their behaviour in...
by Gedankenschinder
September 30th, 2008, 6:51 pm
Forum: WML Workshop
Topic: Raise only the ranged defense
Replies: 9
Views: 1691

Re: Raise only the ranged defense

Thanks for the code, it works :)

I don't want to take 50% decrease for the attacker, it was just an example. I think I would never have done this if I would have tried it by myself :)
by Gedankenschinder
September 30th, 2008, 12:54 am
Forum: WML Workshop
Topic: Raise only the ranged defense
Replies: 9
Views: 1691

Re: Raise only the ranged defense

Do you mean something like this: #define WEAPON_SPECIAL_RANGEDDEFENSE # Canned definition of the Rangeddefenseability to be included in a # [specials] clause. [chance_to_hit] id=rangeddefense name= _ "rangeddefense" description= _ "Rangeddefense: Blablabla." value=-50 cumulative=yes apply_to=attacke...
by Gedankenschinder
September 28th, 2008, 8:13 pm
Forum: WML Workshop
Topic: Raise only the ranged defense
Replies: 9
Views: 1691

Re: Raise only the ranged defense

But that would mean that the unit has first to hit the other unit before her defense will be lowered, or?
by Gedankenschinder
September 28th, 2008, 7:54 pm
Forum: WML Workshop
Topic: Raise only the ranged defense
Replies: 9
Views: 1691

Raise only the ranged defense

Hi,
is it possible, to give a unit different defense values for melee and ranged attacks?

:)
by Gedankenschinder
September 27th, 2008, 5:42 pm
Forum: WML Workshop
Topic: Neutral side
Replies: 4
Views: 1015

Re: Neutral side

Oh, thank you for the fast answer!
by Gedankenschinder
September 27th, 2008, 5:26 pm
Forum: WML Workshop
Topic: Neutral side
Replies: 4
Views: 1015

Neutral side

Hi, yesterday I was reading somewhere in the Wesnoth-Wiki how to make a team side neutral to all the others. And now as I am working at a scenario, i was searching for this information, but even after 1 hour of searching I didn't find the information anymore. Does someone amybe know where it is writ...
by Gedankenschinder
September 25th, 2008, 5:12 pm
Forum: Scenario & Campaign Development
Topic: Eclipse of Hope. Version 0.0.1
Replies: 10
Views: 2272

Re: Eclipse of Hope

Cancelled
by Gedankenschinder
September 25th, 2008, 1:15 am
Forum: Scenario & Campaign Development
Topic: Eclipse of Hope. Version 0.0.1
Replies: 10
Views: 2272

Eclipse of Hope. Version 0.0.1

Hi Guys, after playing BfW for more than 2 years, i finally decided to develop my own campaign. Normally I wanted to post the campaign here when I have at least 3 scenarios, but because I have now some problems with the first scenario, I do it now. And I also have some questions. Update: Questions a...