Search found 11 matches
- March 18th, 2007, 6:30 pm
- Forum: Multiplayer Development
- Topic: Feature request: Timer stop consensus
- Replies: 10
- Views: 2520
- March 18th, 2007, 6:51 am
- Forum: Multiplayer Development
- Topic: Feature request: Timer stop consensus
- Replies: 10
- Views: 2520
When I saw the post what I had in mind is that in a timed game, the person who has to leave clicks a button, and a message appears on everyone's screen asking if they want to pause the game. (Or mabye have it be like in FPS's where a message appears and you type /yes or /no) If the majority (at leas...
- March 10th, 2007, 1:34 am
- Forum: Technical Support
- Topic: [16187] Crash in tutorial (second part, recall)
- Replies: 6
- Views: 1043
err... you're going to have to wait until I get home. Sorry. are you sure you can't reproduce this error without a game save? It only takes about 30 seconds to pass the first part... eyra The problem is that it seems to work nicely over here. At least in r16193 everything is fine for me. So we eith...
- March 9th, 2007, 4:28 am
- Forum: Technical Support
- Topic: [16187] Crash in tutorial (second part, recall)
- Replies: 6
- Views: 1043
- March 8th, 2007, 5:08 am
- Forum: Technical Support
- Topic: [16187] Crash in tutorial (second part, recall)
- Replies: 6
- Views: 1043
[16187] Crash in tutorial (second part, recall)
So... I was playng the tutorial (again) and this time I got all the way to the second part! (yes, i know its some s word, but what was it?) Anyway, the elf person told me to recall one of my Elves. So what happens? He angrily tells me that I didn't recall the Elf when in fact I did. Then, he was so ...
- March 7th, 2007, 3:56 pm
- Forum: Technical Support
- Topic: 1.3.1+svn (revision 16142) - Crash on recruit
- Replies: 13
- Views: 2061
- March 7th, 2007, 4:57 am
- Forum: Technical Support
- Topic: 1.3.1+svn (revision 16142) - Crash on recruit
- Replies: 13
- Views: 2061
- March 7th, 2007, 12:58 am
- Forum: Technical Support
- Topic: 1.3.1+svn (revision 16142) - Crash on recruit
- Replies: 13
- Views: 2061
- March 6th, 2007, 4:38 am
- Forum: Technical Support
- Topic: 1.3.1+svn (revision 16142) - Crash on recruit
- Replies: 13
- Views: 2061
still crashes... maybe I should start the tutorial again? sorry, I'm new to all this debugging stuff... (wow... a game such as Battle for Wesnoth is actually teaching me something useful). what's a backtrace and how do I generate one? eyra EDIT: starting the tutorial again does NOT help. EDIT (AGAIN...
- March 6th, 2007, 3:56 am
- Forum: Technical Support
- Topic: 1.3.1+svn (revision 16142) - Crash on recruit
- Replies: 13
- Views: 2061
- March 5th, 2007, 4:39 am
- Forum: Technical Support
- Topic: 1.3.1+svn (revision 16142) - Crash on recruit
- Replies: 13
- Views: 2061
1.3.1+svn (revision 16142) - Crash on recruit
I'm in the first part of the tutorial, and I crash the moment i recruit the elf. Any help?
eyra
eyra