Search found 785 matches

by Bob_The_Mighty
October 16th, 2019, 6:45 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (2p non-linear pirate campaign)

Help! I am über stuck with how to get to the first layer of the ice temple, like I saw the hydra and stuff, but I have just been bouncing between islands for like 400 turns. I'm assuming you're stuck on the riddle at the ice temple, if so... Everything you need to solve it can be found on that map....
by Bob_The_Mighty
October 7th, 2019, 3:31 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (2p non-linear pirate campaign)

Hi Bob_The_Mighty! We downloaded it from the add-ons and tried both creating a new campaign and loading an autosave, but it both ended in a crash. My Wesnoth version is: 1.14.7 And the campaign version is: 3.2.0 Hey. If you're playing it with another person online you need to load it as a multiplay...
by Bob_The_Mighty
August 9th, 2019, 7:12 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (2p non-linear pirate campaign)

I wonder if you could help me. The campaign keeps crashing for me, when I play with my bro either I'm the host or not. It happens after making the third decision (when the captain wants to beat you) in the intro part. Here is the log: Hey SirAndre66, most of that log report doesn't have anything to...
by Bob_The_Mighty
May 7th, 2019, 8:56 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (2p non-linear pirate campaign)

wesn wrote:
May 6th, 2019, 11:35 pm
I can't get the s....l to appear. It appeared other time I played.
Ah, the position is randomised so it might be on another island to where you found it last. Or maybe try a repeat visit to where you found it before.
by Bob_The_Mighty
April 30th, 2019, 11:47 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (2p non-linear pirate campaign)

Hey DarkHorse, thanks so much for all this feedback. This is exactly what's needed to help balance the campaign. I started a playthrough of the current build and found it all a bit easy too, but I'm cautious of making it too difficult for new players. Sadly, I think having standard difficulty levels...
by Bob_The_Mighty
March 14th, 2019, 10:09 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners - i am stuck too... :-(

Hey, glad you're enjoying the campaign. It's always interesting (and useful) to know which bits people get stuck on, as there are numerous ways to approach different parts of it. I reached the 2nd Level of the "Ivory Tower" - but cant find anything of interest - neither new inventory nor Information...
by Bob_The_Mighty
March 14th, 2019, 9:32 pm
Forum: Multiplayer Development
Topic: The Fall Of Trent - A Multiplayer RPG
Replies: 39
Views: 16417

Re: The Fall Of Trent - A Multiplayer RPG

Hey, mxb2001. It's a long time since I've played it, so my memory of the best tactics are vague. However, I have seen many teams get all leaders south before the orcs choke off the city. It's important to not get bogged down in fighting and striking out due south (avoiding the path) was always the b...
by Bob_The_Mighty
March 4th, 2019, 11:19 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (2p non-linear pirate campaign)

I found the boulder but there's no way to leave Black Rock and the boulder only slows down the water. You need to use another item as well as the boulder to stop the water. You'll find it lying around on the island somewhere. Ice Island remains a complete mystery to me. If you've found the ice isla...
by Bob_The_Mighty
March 4th, 2019, 9:24 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Mariners of Altaz

Hey. You might have to clarify how you're stuck. There are items you can find on those islands which need to be used on certain hexes, via the right-click inventory menu.

Can a moderator merge this with the main thread? https://forums.wesnoth.org/viewtopic.php?f=15&t=34254
by Bob_The_Mighty
January 19th, 2019, 2:40 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (multiplayer pirate campaign)

Since the last few pages of this thread have been quite technical, I'm worried people might get the impression this campaign isn't finished - when actually it has been massively expanded and polished over a very long time. So I thought I'd flag up a selection of some of the nice things people have s...
by Bob_The_Mighty
November 30th, 2018, 11:21 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (multiplayer pirate campaign)

First of all, would love to say that this a really awesome campaign. Thanks so much Bob the Mighty you rock! Second I was curious how to get the items from Thantos Jungle you need for the healing training on Elixion? Is it the statue? I was hoping not because it's got some nice buffs. The only othe...
by Bob_The_Mighty
November 29th, 2018, 12:29 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (multiplayer pirate campaign)

About the freezes it depends on which one you mean as I reported two freezes (3) and (5) in my list above. (5) looks like an engine bug that you cannot fix. (3) most likely means that the savefile generated by this campaigns are too big to be written efficiently, this can be fixed but it requires q...
by Bob_The_Mighty
November 29th, 2018, 12:01 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (multiplayer pirate campaign)

There's a new update of this campaign on the add-on server. The Altaz Mariners version 3.2 addresses all the issues reported on the thread above and fixes several minor bugs I'd spotted myself. I also threw in a few new random encounters to keep it varied. mikeanthony - Cheers for dropping by! Did y...
by Bob_The_Mighty
September 4th, 2018, 9:13 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

So, there is a new update for this campaign. It is possible to load TAM 3.1 either through the normal single-player campaign menu, or via the multiplayer game set-up screen. You'll find it under multiplayer campaigns now, rather than on the scenario list. I also took the opportunity to fix the bugs ...
by Bob_The_Mighty
September 3rd, 2018, 10:59 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 315
Views: 73673

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

I'd very much like to play this campaign in single-player mode, but I just cannot make that happen ... (TAM 3.0, BfW 1.14.3, Win7) I'm not sure what the problem is, but perhaps try it on 1.14.4? hmm i think if you start a [campaign] it looks for [scenario] and not for [multiplayer]. gfgtdf, any ide...