Search found 70 matches

by Ardonik
January 8th, 2007, 12:48 am
Forum: Coder’s Corner
Topic: Performance Issue: Lobby Lag
Replies: 10
Views: 4501

I have posted a patch for MP Lobby Lag Profiling to patches.wesnoth.org It seems that network is not the problem afterall (by my test results). However, I'd be interested to see what other people's results show. https://gna.org/patch/index.php?666 ( mp_lobbylag.patch ) It's easier to paste results ...
by Ardonik
January 7th, 2007, 5:48 am
Forum: Coder’s Corner
Topic: Performance Issue: Lobby Lag
Replies: 10
Views: 4501

Re: Performace Issue: Lobby Lag

1) Benchmarking Lobby Lag The way I've been testing it is very unprofessional. I was just logging into a busy lobby and clicking the quick replay checkbox repeatedly and then counting the seconds where it didn't respond. What you are measuring is the lag in GUI response time. That is, the time betw...
by Ardonik
December 2nd, 2006, 9:50 pm
Forum: Multiplayer Development
Topic: Traitor's Island 2v2 (Version 5)
Replies: 22
Views: 4902

Re: Traitor's Island 2v2

I'm looking for feedback on this crazy little map. It is an attempt to recreate an old 2v2 map that I enjoyed a lot. If you know the old one, please post it. Are you referring to Rhuvaen's Island of Fury ? The teams are also 1 and 4 vs. 2 and 3. [map] WWWWWWWWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWWWW...
by Ardonik
February 6th, 2006, 12:18 am
Forum: Ideas
Topic: profiles must be saved
Replies: 6
Views: 1437

why can't we save our nicks together with our own profile and in that profile we can save a single unit for example so that we will be able to use the recall feature in multiplayer games? What's the point? We're not talking about level 60 shadow mages here--most recalled units in everyone's "profil...
by Ardonik
August 21st, 2005, 11:47 pm
Forum: Faction & Era Development
Topic: Level 3 Dwarvish Berserker?
Replies: 36
Views: 9396

It doesn't fit. The ulfserker and berserker are considered multiplayer units. Since it is very hard to keep them alive long enough to level during campaigns, campaign developers don't care to use them. My prediction is that you would see almost none of these "battleragers" in multiplayer, even durin...
by Ardonik
August 21st, 2005, 5:08 am
Forum: Technical Support
Topic: Count from 1 to 500
Replies: 4
Views: 730

Re: Count from 1 to 500

UnboundBoss wrote:Why dont we make this forum more active even with lame posts?
Stop acting [censored].
by Ardonik
August 20th, 2005, 8:56 pm
Forum: Faction & Era Development
Topic: Other branch for Orcish Archer
Replies: 25
Views: 5692

Two? One... First of all: the Crossbowman does not get less powerful. It will lose it's fire attack, but like I said the other attack could be upgraded to 9-3. So if you do not need fire attacks the Crossbowman would be more powerful than it is now. And if you do need fire attacks you can choose th...
by Ardonik
August 20th, 2005, 8:49 pm
Forum: Art Contributions
Topic: Story Image for Santi
Replies: 15
Views: 3151

Neo, of course, was not trained by anyone, including himself - for in the age of myth and legend, the great Hephaestus thrust his spear into the rib of Zeus, and neoriceisgood did spring forth, fully formed and talented. It looked something like this . Indeed. "The sprites and pixeled art lay hid i...
by Ardonik
August 19th, 2005, 5:33 pm
Forum: Ideas
Topic: Suggestion on "directed route"
Replies: 4
Views: 951

Your grammar is making it very difficult for me to understand what you were trying to say. At this point, I can't even guess.
by Ardonik
August 19th, 2005, 5:08 am
Forum: Strategies & Tips
Topic: Another Faction description on how to beat and what to use!!
Replies: 21
Views: 13477

Could everyone please start using the wiki instead of the forum when posting lengthy strategy guides? This thread will eventually disappear underneath newer topics, but articles on the wiki remain visible forever. What's more, putting it on there allows others to add their own thoughts or merge your...
by Ardonik
August 18th, 2005, 5:12 pm
Forum: Faction & Era Development
Topic: Other branch for Orcish Archer
Replies: 25
Views: 5692

Why must this unit have a branch at all? I can't see what ability a branch would offer, other than two unnecessary fire shooters that were split from the already-not-so-powerful crossbowman and slurbow.
by Ardonik
August 18th, 2005, 5:05 pm
Forum: Ideas
Topic: Surrender
Replies: 19
Views: 3512

I'd say this would be a nice feature if the opponent had the option of refusing your surrender. It would be a good way to formalize the negotiation. If a surrender is accepted, the player's units should disappear and a dialog should say something like "Hot shame burns in your eyes as you lay down y...
by Ardonik
August 16th, 2005, 4:25 pm
Forum: Ideas
Topic: Backstab for orcish assasins
Replies: 5
Views: 1385

Re: Backstab for orcish assasins

What do you think about giving backstab(meele atack) for orcish assiasin, raise his price by 1-3 gold and decrease slayers atack by 1-3. I think it is realistic and it will make that weak 8-1 atack at least sometimes not useless, but slayers atack (11-2) should be decreased by 1-3 to dont overpower...
by Ardonik
August 16th, 2005, 4:15 pm
Forum: Strategies & Tips
Topic: Walkthrough-the invasion of eliador
Replies: 5
Views: 1560

Nicolas wrote:where do i post it?
It doesn't exist yet (you're the first person to create a walkthrough for it.) Create a page on the Wiki called [[InvasionOfEliador]] or [[Invasion of Eliador]] and link to it from UserScenarios#Invasion_of_Eliador.
by Ardonik
August 16th, 2005, 8:53 am
Forum: Strategies & Tips
Topic: Walkthrough-the invasion of eliador
Replies: 5
Views: 1560

Wikify, I say

Put it on the wiki under its appropriate campaign so others can comment on it and modify it months after this topic disappears. (Same goes for everyone who's been posting walkthroughs on the forums as of late.)