Search found 55 matches

by Mu
October 22nd, 2015, 10:40 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1032
Views: 219034

Re: Strange Legacy - 1.100 RPG World - finished

The war ended at last! Too bad it is winter and I can't reach Elves Rise :lol: Ok, I'll just wait, I only tell this because I think it's funny. I forgot to praise you as you deserve. Is really impressing the RPG you built using the wesnoth engine. And the variety of options you can choose to develop...
by Mu
October 21st, 2015, 11:57 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1032
Views: 219034

Re: Strange Legacy - 1.100 RPG World - finished

Thanks.

I'll try to wait a little more, since your solutions feel like editing the savefile (I understand that because of the war the markets are closed). If the war do not end soon, I will make one of the tricks.

Thanks for the FAQ also.
by Mu
October 21st, 2015, 10:50 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1032
Views: 219034

Re: Strange Legacy - 1.100 RPG World - finished

I have a big problem to advance in the main story. I need to go to the Stonecutter, and I need the snow upgrade to get there, and the snow upgrade is in Elves Rise. But since some event about a conflict beetween humans and elves, an Elvish Avenger unit has placed himself in Elves Rise, making imposi...
by Mu
October 21st, 2014, 11:54 am
Forum: Scenario & Campaign Development
Topic: The Devil's Flute - version 0.1.4c
Replies: 88
Views: 24046

Re: The Devil's Flute - version 0.1.4c

I just finished the campaign and I want to congratulate the author. First time I was a bit confused, by I ended enjoying a lot the peculiar sense of humor. The only problem I found was in the scenario where you must take the flute. The mission was to reach the house, and the more logical approach to...
by Mu
October 17th, 2014, 9:26 pm
Forum: WML Workshop
Topic: Unknown scenario error
Replies: 40
Views: 6372

Re: Unknown scenario error

I was near to starting to cry because I had the same error, and nothing worked. I finally figured out,I post here my mistake just in case someone is as stupid as me ;) My WRONG code: [campaign] ... #ifdef CAMPAIGN_TALE_OF_2SIS {~add-ons/A_Tale_of_Two_Sisters/scenarios} {~add-ons/A_Tale_of_Two_Sister...
by Mu
November 30th, 2013, 12:09 am
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 108075

Re: The Era of Myths art project thread

I've been correcting the team colors, and cleaning some almost transparent pixels. I think all of those are now correct. The rest of them were correct the first time. I could also provide the modified unit files. EDIT: I fixed the dresses in falcon.png and falcon-withoutbeak.png. I thought it would ...
by Mu
November 29th, 2013, 7:45 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 108075

Re: The Era of Myths art project thread

Only thing I don't really like is the beak. I'd prefer if they have a human face when not moving. Could you maybe provide a comparison with the old ones; put them all in one image. Here: forms-comparison.png From left to right: level 1, level 2 without beak, level 2 wit beak. Note: the team colors ...
by Mu
November 29th, 2013, 6:17 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 108075

Re: The Era of Myths art project thread

The easiest way to make your magenta behave like team colour is to copy these exact magenta colours from existing sprites. That makes sense with the falcon. I copypasted the hair band, but used a tool to rotate it. The GIMP must has changed the exact color. The other one is harder to explain. Maybe...
by Mu
November 29th, 2013, 6:02 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 238959

Re: The Era of Myths 5.14.0

Ok, I posted the graphics there.
by Mu
November 29th, 2013, 5:57 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 108075

Re: The Era of Myths art project thread

The forum did not allow me to attach more than 5 files. The missing ones were:

The peregrine falcon attacking (its combat form):
Peregrine falcon (level 3) attacking
Peregrine falcon (level 3) attacking
peregrine-falcon-attack.png (1.97 KiB) Viewed 5794 times

The problem with team colors:
My dress is ruined.
My dress is ruined.
screenshot-falcon-colorerror.png (94.16 KiB) Viewed 5794 times
by Mu
November 29th, 2013, 5:21 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 108075

Re: The Era of Myths art project thread

Hello. I am very bad at art, but I thought the Falcon line of the Therians needed a push. I like a lot the level 1 graphics, but when in levels 2 and 3, she is totally transformed. This graphics aren't very consistent with the other units style (even with Wesnoth style). So with the help of GIMP and...
by Mu
November 29th, 2013, 3:38 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 238959

Re: The Era of Myths 5.14.0

I am working also in proposals for new images for level 2 and 3 falcons. I am not very good at art, but I think it needs it.

I will post them in the Therian faction thread, which I think is the correct place.
by Mu
November 29th, 2013, 11:26 am
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 238959

Re: The Era of Myths 5.14.0

The "jumpy" effect of the animations is caused by the "offset" attribute of the [frame] label (inside [movement_anim]). Part of Cat Therian code: [movement_anim] [frame] apply_to=movement offset="0~1:150,0~1:150,0~1:150,0~1:150,0~1:150,0~1:150,0~1:150" begin=0 end=100 image="therians/cat-moving.png"...
by Mu
November 21st, 2011, 5:57 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 73591

Re: "The fellowhip of the Clay" Humans gaining ground story

Sorry Reval, I didn't even think in that.
by Mu
November 19th, 2011, 4:34 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 73591

Cheating the elves [EDITED]

I think maybe you want to know how I cheated the elves in The Race scenario. Details follow, don't look if you want to win cleanly: I was quite frustrated after losing the first time, and fearing to lose again :doh: But the second time I put Clyde on the south bridge and the horsecorn on the north b...