Search found 243 matches

by Attila
June 14th, 2007, 1:51 am
Forum: Art Workshop
Topic: Roman commander unit
Replies: 5
Views: 3006

You're right, it was intentional, and I won't be using these guys for the FoS unit. But do you mind if I use them for something else? I will eventually have need of a mounted legionnaire-type guy, and these would save me some work. ;) Feel free to use him for whatever, I'm coding him into my game a...
by Attila
June 13th, 2007, 11:40 pm
Forum: Art Workshop
Topic: Roman commander unit
Replies: 5
Views: 3006

Roman commander unit

I was playing The Fall of silvium and did not like my in ability to use my commander for fighting like in most campaigns, so I hastily made two commander units for the Roman faction, a level 2 Proconsul and a level 3 Consul. I have a feeling that the weakness of the commander was an intended part of...
by Attila
May 17th, 2007, 8:59 pm
Forum: Technical Support
Topic: Campaign Server Disconnecting
Replies: 6
Views: 1836

Legowarrior wrote:how do you do that?
I didnt realize that this could be done. You go to the campaign server directly on your browser (campaigns.wesnoth.org) and you can download from that. It is kind of a hassle because you have to install the add-ons yourself.
by Attila
May 16th, 2007, 12:57 pm
Forum: Technical Support
Topic: Campaign Server Disconnecting
Replies: 6
Views: 1836

Campaign Server Disconnecting

I haven't played the game in a while, and I recently downloaded 1.3.2. When I try and download anything off the campaign server I get an error message that says "Remote host disconnected." I have been able to download some smaller things, but it usually disconnects after about 40% or so of the large...
by Attila
November 10th, 2005, 2:03 am
Forum: Art Contributions
Topic: first portarait
Replies: 11
Views: 3443

Thrawn wrote:
Elvish Pillager wrote:Looks like Konrad in a clever disguise! :D
more like a middle aged Konrad
or the Konrad II and Kondrad III in campaigns

I like it
by Attila
September 18th, 2005, 4:47 pm
Forum: Users’ Forum
Topic: Naga History
Replies: 21
Views: 3716

Some people have been bugging me to get the naga done. I've finally had a moment to iron out a unit or two, so here you go. Comments are very, very welcome. This line is a line of naga that do poorly in water. They are heavily armored, and strong (for naga), and carry a mace - they are also slower ...
by Attila
September 18th, 2005, 4:39 pm
Forum: Users’ Forum
Topic: Naga History
Replies: 21
Views: 3716

I think the naga history is limited to: Nagas are the long time enemies of the Merfolk, and in Asheviere's they time allied with orcs to finally defeat their opponents. They usually join forces with anyone willing to help them defeat the mermen. (from the race descriptions) And there used to be a Sa...
by Attila
September 6th, 2005, 1:04 pm
Forum: Users’ Forum
Topic: I recommend Son of Black Eye to help learn campaign strat
Replies: 1
Views: 790

personally I thought that HttT was better to learn the game on. It fits into the tutorial, and it has a nice gradual increase in difficulty.

I did use SotBE to learn wml though. 8)
by Attila
September 6th, 2005, 3:10 am
Forum: Ideas
Topic: Showing portraits in the status bar
Replies: 37
Views: 6768

Having the protrait in the background of the unit stats looks cool, but I worry that some portraits would make it harder to read the unit stats. My idea is to have the portraits showed when you mouse over the unit picture or name in the side bar. Kind of like how the resistances and description are...
by Attila
September 3rd, 2005, 6:25 pm
Forum: Art Contributions
Topic: The Dragonguard
Replies: 8
Views: 3133

Elvish Pillager wrote:Excellent! Much better than the current Dragonguard.

Agreed the body's kind of fuzzy though, other than that it's great.
by Attila
August 21st, 2005, 12:31 pm
Forum: Faction & Era Development
Topic: More Classical Factions?
Replies: 110
Views: 21843

Re: More Classical Factions?

Hoplite -> Spartiate -> Pezetairos The hoplite has a pierce attack and a secondary blade attack. Alone, he is no better than an average warrior. When a group of hoplite are arranged in a line, however, each gives a defensive bonus to the man to his left. And, when a group of hoplites are arranged i...
by Attila
August 15th, 2005, 11:55 pm
Forum: Scenario & Campaign Development
Topic: How Big do You Like Your Armies?
Replies: 15
Views: 3445

I like the following situations: Medium-sized map, medium armies (16-25 units) Small map, large armies (35-50 units) Tiny map, small armies (3-8 units) I use the theory of: Large map, small, mobile armies (3-4 groups of 6) Medium map, huge army (30-40 units, and (unless multiplayer) a 6-12 good rec...
by Attila
August 15th, 2005, 12:53 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 797
Views: 197422

Easuth wrote:Aw, man, almost makes me want to start over with the new release. Almost. This is going to be longer than HttT and TRoW combined at this rate. I love it. Maybe I'll start over to choose different allies.
I'm trrying to but I got stuck in Out of the frying pan again. :)
by Attila
August 15th, 2005, 12:50 pm
Forum: Scenario & Campaign Development
Topic: How Big do You Like Your Armies?
Replies: 15
Views: 3445

Personally I prefer small, advanced armies because they are easier to command. The only real exception to this is HttT, because there are so many different situations, and you can recruit units for them.
by Attila
August 14th, 2005, 12:23 pm
Forum: Ideas
Topic: Trait idea for mages:
Replies: 5
Views: 1608

Re: Trait idea for mages:

•It is an advantage in that the unit deals an additional strike, and thus has a better chance of hitting the enemy (especially relevant with, say, dark adepts). Good when a non-wounded mage is attacking a 5-hp unit. Isn't the point of using an offensive mage instead of an archer because they ...