Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes

queued_event_context Struct Reference

Stack storing the queued_event objects needed for calling WML actions. More...

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Public Types

typedef game_events::queued_event qe

Public Member Functions

 queued_event_context (qe const *new_qe)
 ~queued_event_context ()

Static Public Member Functions

static qe const & get ()

Public Attributes

qe const * previous_qe

Static Public Attributes

static qe default_qe
static qe const * current_qe = 0

Detailed Description

Stack storing the queued_event objects needed for calling WML actions.

Definition at line 99 of file lua.cpp.


Member Typedef Documentation

Definition at line 101 of file lua.cpp.


Constructor & Destructor Documentation

queued_event_context::queued_event_context ( qe const *  new_qe  )  [inline]

Definition at line 108 of file lua.cpp.

References current_qe.

queued_event_context::~queued_event_context (  )  [inline]

Definition at line 114 of file lua.cpp.

References current_qe, and previous_qe.


Member Function Documentation

static qe const& queued_event_context::get (  )  [inline, static]

Definition at line 104 of file lua.cpp.

References current_qe, and default_qe.

Referenced by cfun_wml_action(), and impl_current_get().

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Member Data Documentation

Definition at line 103 of file lua.cpp.

Referenced by get(), queued_event_context(), and ~queued_event_context().

Definition at line 102 of file lua.cpp.

Referenced by get().

Definition at line 106 of file lua.cpp.

Referenced by ~queued_event_context().


The documentation for this struct was generated from the following file:
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Generated by doxygen 1.7.1 on Fri May 25 2012 01:13:51 for The Battle for Wesnoth
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