#include <game_events.hpp>

Public Member Functions | |
| queued_event (const std::string &name, const game_events::entity_location &loc1, const game_events::entity_location &loc2, const config &data) | |
Public Attributes | |
| std::string | name |
| game_events::entity_location | loc1 |
| game_events::entity_location | loc2 |
| config | data |
Definition at line 73 of file game_events.hpp.
| game_events::queued_event::queued_event | ( | const std::string & | name, | |
| const game_events::entity_location & | loc1, | |||
| const game_events::entity_location & | loc2, | |||
| const config & | data | |||
| ) | [inline] |
Definition at line 74 of file game_events.hpp.
Definition at line 82 of file game_events.hpp.
Referenced by impl_current_get(), and process_event().
Definition at line 80 of file game_events.hpp.
Referenced by impl_current_get(), and process_event().
Definition at line 81 of file game_events.hpp.
Referenced by impl_current_get(), and process_event().
| std::string game_events::queued_event::name |
Definition at line 79 of file game_events.hpp.
Referenced by impl_current_get(), process_event(), and LuaKernel::run_event().
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