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storyscreen/render.cpp File Reference

Storyscreen parts renderer. More...

#include "global.hpp"
#include "asserts.hpp"
#include "foreach.hpp"
#include "log.hpp"
#include "storyscreen/part.hpp"
#include "storyscreen/render.hpp"
#include "display.hpp"
#include "image.hpp"
#include "language.hpp"
#include "sound.hpp"
#include "text.hpp"
#include "video.hpp"
Include dependency graph for render.cpp:

Go to the source code of this file.

Namespaces

namespace  storyscreen

Defines

#define ERR_NG   LOG_STREAM(err, log_engine)
#define WARN_NG   LOG_STREAM(warn, log_engine)
#define LOG_NG   LOG_STREAM(info, log_engine)

Variables

static lg::log_domain log_engine ("engine")

Detailed Description

Storyscreen parts renderer.

Todo:
Translate relevant parts to GUI2.

Definition in file render.cpp.


Define Documentation

#define ERR_NG   LOG_STREAM(err, log_engine)
#define LOG_NG   LOG_STREAM(info, log_engine)
#define WARN_NG   LOG_STREAM(warn, log_engine)

Definition at line 39 of file render.cpp.

Referenced by storyscreen::part_ui::render_story_box_borders().


Variable Documentation

lg::log_domain log_engine("engine") [static]
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