Candidate actions framework. More...
#include "ai.hpp"#include "engine.hpp"#include "rca.hpp"#include "../../log.hpp"
Go to the source code of this file.
Namespaces | |
| namespace | ai |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Defines | |
| #define | DBG_AI_STAGE_RCA LOG_STREAM(debug, log_ai_stage_rca) |
| #define | LOG_AI_STAGE_RCA LOG_STREAM(info, log_ai_stage_rca) |
| #define | ERR_AI_STAGE_RCA LOG_STREAM(err, log_ai_stage_rca) |
Functions | |
| std::ostream & | operator<< (std::ostream &s, ai::candidate_action const &ca) |
Variables | |
| static lg::log_domain | ai::log_ai_stage_rca ("ai/stage/rca") |
Candidate actions framework.
Definition in file rca.cpp.
| std::ostream& operator<< | ( | std::ostream & | s, | |
| ai::candidate_action const & | ca | |||
| ) |
Definition at line 116 of file rca.cpp.
References ai::candidate_action::get_name().

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