#include "playmp_controller.hpp"#include "dialogs.hpp"#include "foreach.hpp"#include "game_end_exceptions.hpp"#include "gettext.hpp"#include "log.hpp"#include "playturn.hpp"#include "preferences.hpp"#include "resources.hpp"#include "savegame.hpp"#include "sound.hpp"#include "formula_string_utils.hpp"#include "whiteboard/manager.hpp"
Go to the source code of this file.
Defines | |
| #define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
| static lg::log_domain | log_engine ("engine") |
| #define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 33 of file playmp_controller.cpp.
Referenced by playmp_controller::after_human_turn(), playmp_controller::before_human_turn(), playmp_controller::can_execute_command(), playmp_controller::linger(), playmp_controller::play_human_turn(), playmp_controller::play_network_turn(), playmp_controller::play_side(), playmp_controller::start_network(), and playmp_controller::stop_network().
lg::log_domain log_engine("engine") [static] |
| Generated by doxygen 1.7.1 on Fri May 25 2012 01:08:42 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |