Namespaces | Defines | Variables

multiplayer_wait.cpp File Reference

#include "global.hpp"
#include "dialogs.hpp"
#include "foreach.hpp"
#include "gettext.hpp"
#include "game_preferences.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "game_display.hpp"
#include "leader_list.hpp"
#include "log.hpp"
#include "marked-up_text.hpp"
#include "multiplayer_wait.hpp"
#include "statistics.hpp"
#include "wml_exception.hpp"
#include "wml_separators.hpp"
#include "formula_string_utils.hpp"
Include dependency graph for multiplayer_wait.cpp:

Go to the source code of this file.

Namespaces

namespace  mp
 

This module controls the multiplayer lobby.


Defines

#define DBG_NW   LOG_STREAM(debug, log_network)
#define LOG_NW   LOG_STREAM(info, log_network)

Variables

static lg::log_domain log_network ("network")

Define Documentation

#define DBG_NW   LOG_STREAM(debug, log_network)

Definition at line 34 of file multiplayer_wait.cpp.

Referenced by mp::wait::start_game().

#define LOG_NW   LOG_STREAM(info, log_network)

Definition at line 35 of file multiplayer_wait.cpp.

Referenced by mp::wait::process_network_data(), and mp::wait::start_game().


Variable Documentation

lg::log_domain log_network("network") [static]
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines

Generated by doxygen 1.7.1 on Fri May 25 2012 01:08:34 for The Battle for Wesnoth
Gna! | Forum | Wiki | CIA | devdocs