gui/dialogs/mp_create_game.hpp

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00001 /* $Id: mp_create_game.hpp 54051 2012-04-30 21:52:38Z brilliand $ */
00002 /*
00003    Copyright (C) 2008 - 2012 by Mark de Wever <koraq@xs4all.nl>
00004    Part of the Battle for Wesnoth Project http://www.wesnoth.org/
00005 
00006    This program is free software; you can redistribute it and/or modify
00007    it under the terms of the GNU General Public License as published by
00008    the Free Software Foundation; either version 2 of the License, or
00009    (at your option) any later version.
00010    This program is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY.
00012 
00013    See the COPYING file for more details.
00014 */
00015 
00016 #ifndef GUI_DIALOGS_MP_CREATE_GAME_HPP_INCLUDED
00017 #define GUI_DIALOGS_MP_CREATE_GAME_HPP_INCLUDED
00018 
00019 #include "gui/dialogs/dialog.hpp"
00020 
00021 class config;
00022 
00023 namespace gui2 {
00024 
00025 class tmp_create_game : public tdialog
00026 {
00027 public:
00028 
00029     explicit tmp_create_game(const config& cfg);
00030 
00031 private:
00032 
00033     /** Inherited from tdialog, implemented by REGISTER_DIALOG. */
00034     virtual const std::string& window_id() const;
00035 
00036     /** Inherited from tdialog. */
00037     void pre_show(CVideo& video, twindow& window);
00038 
00039     /** Inherited from tdialog. */
00040     void post_show(twindow& window);
00041 
00042     const config& cfg_;
00043 
00044     const config* scenario_;
00045 
00046     /**
00047      * All fields are also in the normal field vector, but they need to be
00048      * manually controled as well so add the pointers here as well.
00049      */
00050 
00051     tfield_bool
00052         *use_map_settings_,
00053         *fog_,
00054         *shroud_,
00055         *start_time_;
00056 
00057     tfield_integer
00058         *turns_,
00059         *gold_,
00060         *support_,
00061         *experience_;
00062 
00063 public:
00064 
00065     // another map selected
00066     void update_map(twindow& window);
00067 
00068     // use_map_settings toggled (also called in other cases.)
00069     void update_map_settings(twindow& window);
00070 };
00071 
00072 } // namespace gui2
00073 
00074 #endif
00075 
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