#include <string>

Go to the source code of this file.
Functions | |
| std::string | random_generate_map (const std::string &parms, const config &cfg) |
| config | random_generate_scenario (const std::string &parms, const config &cfg) |
| map_generator * | create_map_generator (const std::string &name, const config &cfg) |
| map_generator* create_map_generator | ( | const std::string & | name, | |
| const config & | cfg | |||
| ) |
Definition at line 29 of file map_create.cpp.
Referenced by editor::context_manager::init_map_generators(), mp::create::process_event(), random_generate_map(), and random_generate_scenario().

| std::string random_generate_map | ( | const std::string & | parms, | |
| const config & | cfg | |||
| ) |
Definition at line 42 of file map_create.cpp.
References create_map_generator(), ERR_CF, util::scoped_resource< T, ReleasePolicy >::get(), and utils::split().
Referenced by play_game().


Definition at line 57 of file map_create.cpp.
References create_map_generator(), ERR_CF, and utils::split().
Referenced by play_game().


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