Contains the exception interfaces used to signal completion of a scenario, campaign or turn. More...
#include "lua_jailbreak_exception.hpp"#include <string>

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Classes | |
| class | end_turn_exception |
| Exception used to signal the end of a player turn. More... | |
| class | end_level_exception |
| Exception used to signal the end of a scenario. More... | |
| struct | end_level_data |
| Additional information on the game outcome which can be provided by WML. More... | |
Enumerations | |
| enum | LEVEL_RESULT { NONE, VICTORY, DEFEAT, QUIT, OBSERVER_END, SKIP_TO_LINGER } |
Contains the exception interfaces used to signal completion of a scenario, campaign or turn.
Definition in file game_end_exceptions.hpp.
| enum LEVEL_RESULT |
Definition at line 32 of file game_end_exceptions.hpp.
| Generated by doxygen 1.7.1 on Fri May 25 2012 01:04:21 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |