#include "game_controller.hpp"#include "about.hpp"#include "addon/manager.hpp"#include "ai/configuration.hpp"#include "builder.hpp"#include "construct_dialog.hpp"#include "gettext.hpp"#include "gui/dialogs/addon_connect.hpp"#include "gui/dialogs/campaign_difficulty.hpp"#include "gui/dialogs/campaign_selection.hpp"#include "gui/dialogs/language_selection.hpp"#include "gui/dialogs/message.hpp"#include "gui/dialogs/mp_method_selection.hpp"#include "gui/dialogs/title_screen.hpp"#include "gui/dialogs/transient_message.hpp"#include "gui/auxiliary/event/handler.hpp"#include "gui/widgets/settings.hpp"#include "gui/widgets/window.hpp"#include "intro.hpp"#include "language.hpp"#include "loadscreen.hpp"#include "log.hpp"#include "map_exception.hpp"#include "multiplayer.hpp"#include "network.hpp"#include "playcampaign.hpp"#include "preferences_display.hpp"#include "replay.hpp"#include "savegame.hpp"#include "scripting/lua.hpp"#include "statistics.hpp"#include "wml_exception.hpp"#include "gui/dialogs/mp_host_game_prompt.hpp"
Go to the source code of this file.
Defines | |
| #define | ERR_CONFIG LOG_STREAM(err, log_config) |
| #define | WRN_CONFIG LOG_STREAM(warn, log_config) |
| #define | LOG_CONFIG LOG_STREAM(info, log_config) |
| #define | LOG_GENERAL LOG_STREAM(info, lg::general) |
| #define | WRN_GENERAL LOG_STREAM(warn, lg::general) |
| #define | DBG_GENERAL LOG_STREAM(debug, lg::general) |
| #define | ERR_NET LOG_STREAM(err, log_network) |
Functions | |
| static bool | less_campaigns_rank (const config &a, const config &b) |
Variables | |
| static lg::log_domain | log_config ("config") |
| static lg::log_domain | log_network ("network") |
| #define DBG_GENERAL LOG_STREAM(debug, lg::general) |
Definition at line 61 of file game_controller.cpp.
| #define ERR_CONFIG LOG_STREAM(err, log_config) |
Definition at line 55 of file game_controller.cpp.
Referenced by game_controller::load_game_cfg(), and game_controller::play_multiplayer().
| #define ERR_NET LOG_STREAM(err, log_network) |
Definition at line 64 of file game_controller.cpp.
Referenced by game_controller::play_multiplayer().
| #define LOG_CONFIG LOG_STREAM(info, log_config) |
Definition at line 57 of file game_controller.cpp.
Referenced by game_controller::load_game().
| #define LOG_GENERAL LOG_STREAM(info, lg::general) |
Definition at line 59 of file game_controller.cpp.
Referenced by game_controller::start_wesnothd().
| #define WRN_CONFIG LOG_STREAM(warn, log_config) |
Definition at line 56 of file game_controller.cpp.
Referenced by game_controller::load_game().
| #define WRN_GENERAL LOG_STREAM(warn, lg::general) |
Definition at line 60 of file game_controller.cpp.
Referenced by game_controller::start_wesnothd().
Definition at line 66 of file game_controller.cpp.
lg::log_domain log_config("config") [static] |
lg::log_domain log_network("network") [static] |
| Generated by doxygen 1.7.1 on Fri May 25 2012 01:04:21 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |