Namespaces |
| namespace | game_config |
| | Game configuration data as global variables.
|
| namespace | game_config::images |
| namespace | game_config::sounds |
Defines |
| #define | DBG_NG LOG_STREAM(debug, log_engine) |
| #define | ERR_NG LOG_STREAM(err, log_engine) |
Functions |
| const std::string | game_config::test_version ("test") |
| void | game_config::load_config (const config &v) |
| void | game_config::add_color_info (const config &v) |
| const color_range & | game_config::color_info (const std::string &name) |
| const std::vector< Uint32 > & | game_config::tc_info (const std::string &name) |
| Uint32 | game_config::red_to_green (int val, bool for_text=true) |
| | Return a color corresponding to the value val red for val=0 to green for val=100, passing by yellow.
|
| Uint32 | game_config::blue_to_white (int val, bool for_text) |
Variables |
| static lg::log_domain | log_engine ("engine") |
| int | game_config::base_income = 2 |
| int | game_config::village_income = 1 |
| int | game_config::village_support = 1 |
| int | game_config::poison_amount = 8 |
| int | game_config::rest_heal_amount = 2 |
| int | game_config::recall_cost = 20 |
| int | game_config::kill_experience = 8 |
| unsigned | game_config::lobby_network_timer = 100 |
| unsigned | game_config::lobby_refresh = 4000 |
| const int | game_config::gold_carryover_percentage = 80 |
| | Default percentage gold carried over to the next scenario.
|
| const std::string | game_config::version = VERSION |
| const std::string | game_config::revision = VERSION |
| std::string | game_config::wesnoth_program_dir |
| bool | game_config::debug = false |
| bool | game_config::editor = false |
| bool | game_config::ignore_replay_errors = false |
| bool | game_config::mp_debug = false |
| bool | game_config::exit_at_end = false |
| bool | game_config::new_syntax = false |
| bool | game_config::no_delay = false |
| bool | game_config::small_gui = false |
| bool | game_config::disable_autosave = false |
| int | game_config::cache_compression_level = 6 |
| int | game_config::title_logo_x = 0 |
| int | game_config::title_logo_y = 0 |
| int | game_config::title_buttons_x = 0 |
| int | game_config::title_buttons_y = 0 |
| int | game_config::title_buttons_padding = 0 |
| int | game_config::title_tip_x = 0 |
| int | game_config::title_tip_width = 0 |
| int | game_config::title_tip_padding = 0 |
| std::string | game_config::title_music |
| std::string | game_config::lobby_music |
| std::string | game_config::default_victory_music |
| std::string | game_config::default_defeat_music |
| std::string | game_config::images::game_title |
| std::string | game_config::images::moved_orb |
| std::string | game_config::images::unmoved_orb |
| std::string | game_config::images::partmoved_orb |
| std::string | game_config::images::enemy_orb |
| std::string | game_config::images::ally_orb |
| std::string | game_config::images::energy |
| std::string | game_config::images::flag |
| std::string | game_config::images::flag_icon |
| std::string | game_config::images::terrain_mask |
| std::string | game_config::images::grid_top |
| std::string | game_config::images::grid_bottom |
| std::string | game_config::images::mouseover |
| std::string | game_config::images::selected |
| std::string | game_config::images::editor_brush |
| std::string | game_config::images::unreachable |
| std::string | game_config::images::linger |
| std::string | game_config::images::observer |
| std::string | game_config::images::tod_bright |
| std::string | game_config::images::tod_dark |
| std::string | game_config::images::checked_menu = "buttons/checkbox-pressed.png" |
| std::string | game_config::images::unchecked_menu = "buttons/checkbox.png" |
| std::string | game_config::images::wml_menu = "buttons/WML-custom.png" |
| std::string | game_config::images::level |
| std::string | game_config::images::ellipsis |
| std::string | game_config::images::missing |
| std::string | game_config::shroud_prefix |
| std::string | game_config::fog_prefix |
| std::string | game_config::flag_rgb |
| std::vector< Uint32 > | game_config::red_green_scale |
| std::vector< Uint32 > | game_config::red_green_scale_text |
| std::vector< Uint32 > | game_config::blue_white_scale |
| std::vector< Uint32 > | game_config::blue_white_scale_text |
| double | game_config::hp_bar_scaling = 0.666 |
| double | game_config::xp_bar_scaling = 0.5 |
| double | game_config::hex_brightening = 1.25 |
| std::vector< std::string > | game_config::foot_speed_prefix |
| std::string | game_config::foot_teleport_enter |
| std::string | game_config::foot_teleport_exit |
std::map< std::string,
color_range > | game_config::team_rgb_range |
| std::map< std::string, t_string > | game_config::team_rgb_name |
std::map< std::string,
std::vector< Uint32 > > | game_config::team_rgb_colors |
| const version_info | game_config::wesnoth_version (VERSION) |
| const version_info | game_config::min_savegame_version (MIN_SAVEGAME_VERSION) |
| const std::string | game_config::observer_team_name = "observer" |
| | observer team name used for observer team chat
|
| const size_t | game_config::max_loop = 65536 |
| | The maximum number of hexes on a map and items in an array and also used as maximum in wml loops.
|
| const std::string | game_config::sounds::turn_bell = "bell.wav" |
| const std::string | game_config::sounds::timer_bell = "timer.wav" |
| const std::string | game_config::sounds::receive_message = "chat-1.ogg,chat-2.ogg,chat-3.ogg" |
| const std::string | game_config::sounds::receive_message_highlight = "chat-highlight.ogg" |
| const std::string | game_config::sounds::receive_message_friend = "chat-friend.ogg" |
| const std::string | game_config::sounds::receive_message_server = "receive.wav" |
| const std::string | game_config::sounds::user_arrive = "arrive.wav" |
| const std::string | game_config::sounds::user_leave = "leave.wav" |
| const std::string | game_config::sounds::game_user_arrive = "join.wav" |
| const std::string | game_config::sounds::game_user_leave = "leave.wav" |
| const std::string | game_config::sounds::button_press = "button.wav" |
| const std::string | game_config::sounds::checkbox_release = "checkbox.wav" |
| const std::string | game_config::sounds::slider_adjust = "slider.wav" |
| const std::string | game_config::sounds::menu_expand = "expand.wav" |
| const std::string | game_config::sounds::menu_contract = "contract.wav" |
| const std::string | game_config::sounds::menu_select = "select.wav" |
| std::string | game_config::path = "" |
| std::string | game_config::default_preferences_path = "" |
| std::string | game_config::preferences_dir = "" |
| std::vector< server_info > | game_config::server_list |