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editor/editor_preferences.hpp File Reference
#include <string>
Include dependency graph for editor_preferences.hpp:
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Namespaces
namespace
preferences
Modify, read and display user preferences.
namespace
preferences::editor
namespace
preferences::editor::TransitionUpdateMode
Functions
int
preferences::editor::auto_update_transitions
()
void
preferences::editor::set_auto_update_transitions
(int value)
bool
preferences::editor::use_mdi
()
void
preferences::editor::set_use_mdi
(bool value)
std::string
preferences::editor::default_dir
()
bool
preferences::editor::draw_terrain_codes
()
void
preferences::editor::set_draw_terrain_codes
(bool value)
bool
preferences::editor::draw_hex_coordinates
()
void
preferences::editor::set_draw_hex_coordinates
(bool value)
void
preferences::editor::set_tod_r
(int value)
Set editor red tint level.
void
preferences::editor::set_tod_g
(int value)
Set editor green tint level.
void
preferences::editor::set_tod_b
(int value)
Set editor blue tint level.
int
preferences::editor::tod_r
()
Get editor red tint level.
int
preferences::editor::tod_g
()
Get editor green tint level.
int
preferences::editor::tod_b
()
Get editor blue tint level.
Variables
const int
preferences::editor::TransitionUpdateMode::off
= 0
const int
preferences::editor::TransitionUpdateMode::on
= 1
const int
preferences::editor::TransitionUpdateMode::partial
= 2
const int
preferences::editor::TransitionUpdateMode::count
= 3
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The Battle for Wesnoth
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