gui/dialogs/editor_new_map.cpp

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00001 /* $Id: editor_new_map.cpp 52533 2012-01-07 02:35:17Z shadowmaster $ */
00002 /*
00003    Copyright (C) 2008 - 2012 by Mark de Wever <koraq@xs4all.nl>
00004    Part of the Battle for Wesnoth Project http://www.wesnoth.org/
00005 
00006    This program is free software; you can redistribute it and/or modify
00007    it under the terms of the GNU General Public License as published by
00008    the Free Software Foundation; either version 2 of the License, or
00009    (at your option) any later version.
00010    This program is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY.
00012 
00013    See the COPYING file for more details.
00014 */
00015 #define GETTEXT_DOMAIN "wesnoth-editor"
00016 
00017 #include "gui/dialogs/editor_new_map.hpp"
00018 
00019 #include "gui/widgets/settings.hpp"
00020 
00021 namespace gui2 {
00022 
00023 /*WIKI
00024  * @page = GUIWindowDefinitionWML
00025  * @order = 2_editor_new_map
00026  *
00027  * == Editor new map ==
00028  *
00029  * This shows the dialog to generate a new map in the editor.
00030  *
00031  * @begin{table}{dialog_widgets}
00032  *
00033  * width & & integer_selector & m &
00034  *        An integer selector to determine the width of the map to create. $
00035  *
00036  * height & & integer_selector & m &
00037  *        An integer selector to determine the height of the map to create. $
00038  *
00039  * @end{table}
00040  */
00041 
00042 REGISTER_DIALOG(editor_new_map)
00043 
00044 teditor_new_map::teditor_new_map(int& width, int& height)
00045 {
00046     register_integer("width", true, width);
00047     register_integer("height", true, height);
00048 }
00049 
00050 } // namespace gui2
00051 
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