Namespaces | Defines | Functions | Variables

editor/editor_main.cpp File Reference

#include "editor_controller.hpp"
#include "../construct_dialog.hpp"
#include "../gettext.hpp"
#include "../filesystem.hpp"
#include <boost/algorithm/string/replace.hpp>
Include dependency graph for editor_main.cpp:

Go to the source code of this file.

Namespaces

namespace  editor
 

Manage the empty-palette in the editor.


Defines

#define GETTEXT_DOMAIN   "wesnoth-editor"

Functions

EXIT_STATUS editor::start (const config &game_config, CVideo &video, const std::string &filename="", bool take_screenshot=false, const std::string &screenshot_filename="map_screenshot.bmp")
 Main interface for launching the editor from the title screen.

Variables

lg::log_domain log_editor ("editor")

Define Documentation

#define GETTEXT_DOMAIN   "wesnoth-editor"

Definition at line 15 of file editor_main.cpp.


Variable Documentation

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