#include "editor_controller.hpp"#include "../construct_dialog.hpp"#include "../gettext.hpp"#include "../filesystem.hpp"#include <boost/algorithm/string/replace.hpp>
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Namespaces | |
| namespace | editor |
Manage the empty-palette in the editor. | |
Defines | |
| #define | GETTEXT_DOMAIN "wesnoth-editor" |
Functions | |
| EXIT_STATUS | editor::start (const config &game_config, CVideo &video, const std::string &filename="", bool take_screenshot=false, const std::string &screenshot_filename="map_screenshot.bmp") |
| Main interface for launching the editor from the title screen. | |
Variables | |
| lg::log_domain | log_editor ("editor") |
| #define GETTEXT_DOMAIN "wesnoth-editor" |
Definition at line 15 of file editor_main.cpp.
| lg::log_domain log_editor("editor") |
Referenced by editor::map_context::map_context().
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