Namespaces | Defines

editor/editor_controller.cpp File Reference

#include "editor/map/context_manager.hpp"
#include "asserts.hpp"
#include "editor/action/action.hpp"
#include "editor_controller.hpp"
#include "editor/palette/terrain_palettes.hpp"
#include "editor/action/mouse/mouse_action.hpp"
#include "editor_preferences.hpp"
#include "gui/dialogs/editor_settings.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "gui/widgets/window.hpp"
#include "../clipboard.hpp"
#include "../foreach.hpp"
#include "../game_preferences.hpp"
#include "../gettext.hpp"
#include "../preferences_display.hpp"
#include "../rng.hpp"
#include "../sound.hpp"
#include "halo.hpp"
#include <boost/bind.hpp>
Include dependency graph for editor_controller.cpp:

Go to the source code of this file.

Namespaces

namespace  editor
 

Manage the empty-palette in the editor.


Defines

#define GETTEXT_DOMAIN   "wesnoth-editor"

Define Documentation

#define GETTEXT_DOMAIN   "wesnoth-editor"

Definition at line 15 of file editor_controller.cpp.

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