Classes | Namespaces | Defines | Functions | Variables

config_cache.cpp File Reference

#include "config_cache.hpp"
#include "filesystem.hpp"
#include "foreach.hpp"
#include "gettext.hpp"
#include "game_config.hpp"
#include "game_display.hpp"
#include "log.hpp"
#include "marked-up_text.hpp"
#include "show_dialog.hpp"
#include "sha1.hpp"
#include "serialization/binary_or_text.hpp"
#include "serialization/parser.hpp"
#include "version.hpp"
#include <boost/algorithm/string/replace.hpp>
Include dependency graph for config_cache.cpp:

Go to the source code of this file.

Classes

struct  game_config::output

Namespaces

namespace  game_config
 

Game configuration data as global variables.


Defines

#define GETTEXT_DOMAIN   "wesnoth-lib"
#define ERR_CACHE   LOG_STREAM(err, log_cache)
#define LOG_CACHE   LOG_STREAM(info, log_cache)
#define DBG_CACHE   LOG_STREAM(debug, log_cache)

Functions

static bool game_config::compare_define (const preproc_map::value_type &a, const preproc_map::value_type &b)

Variables

static lg::log_domain log_cache ("cache")

Define Documentation

#define DBG_CACHE   LOG_STREAM(debug, log_cache)
#define ERR_CACHE   LOG_STREAM(err, log_cache)

Definition at line 35 of file config_cache.cpp.

Referenced by game_config::config_cache::read_cache().

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 16 of file config_cache.cpp.

#define LOG_CACHE   LOG_STREAM(info, log_cache)

Variable Documentation

lg::log_domain log_cache("cache") [static]
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