Composite AI contexts. More...
#include "../default/contexts.hpp"#include "../default/contexts.hpp"

Go to the source code of this file.
Classes | |
| class | ai::ai_context |
| class | ai::rca_context |
| class | ai::candidate_action_context |
| class | ai::ai_context_proxy |
| class | ai::rca_context_proxy |
Namespaces | |
| namespace | ai |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Composite AI contexts.
Definition in file contexts.hpp.
| Generated by doxygen 1.7.1 on Thu May 24 2012 01:03:22 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |