Class for replay saves (either manually or automatically). More...
#include <savegame.hpp>


Public Member Functions | |
| replay_savegame (game_state &gamestate, const bool compress_saves) | |
Private Member Functions | |
| virtual void | create_filename () |
| Create a filename for automatic saves. | |
Class for replay saves (either manually or automatically).
Definition at line 241 of file savegame.hpp.
| savegame::replay_savegame::replay_savegame | ( | game_state & | gamestate, | |
| const bool | compress_saves | |||
| ) |
Definition at line 1045 of file savegame.cpp.
| void savegame::replay_savegame::create_filename | ( | ) | [private, virtual] |
Create a filename for automatic saves.
Reimplemented from savegame::savegame.
Definition at line 1049 of file savegame.cpp.
References _, savegame::savegame::gamestate(), font::make_text_ellipsis(), savegame::savegame::set_filename(), and font::SIZE_NORMAL.

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