Public Member Functions | Private Member Functions

savegame::replay_savegame Class Reference

Class for replay saves (either manually or automatically). More...

#include <savegame.hpp>

Inheritance diagram for savegame::replay_savegame:
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Collaboration diagram for savegame::replay_savegame:
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List of all members.

Public Member Functions

 replay_savegame (game_state &gamestate, const bool compress_saves)

Private Member Functions

virtual void create_filename ()
 Create a filename for automatic saves.

Detailed Description

Class for replay saves (either manually or automatically).

Definition at line 241 of file savegame.hpp.


Constructor & Destructor Documentation

savegame::replay_savegame::replay_savegame ( game_state gamestate,
const bool  compress_saves 
)

Definition at line 1045 of file savegame.cpp.


Member Function Documentation

void savegame::replay_savegame::create_filename (  )  [private, virtual]

Create a filename for automatic saves.

Reimplemented from savegame::savegame.

Definition at line 1049 of file savegame.cpp.

References _, savegame::savegame::gamestate(), font::make_text_ellipsis(), savegame::savegame::set_filename(), and font::SIZE_NORMAL.

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The documentation for this class was generated from the following files:
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Generated by doxygen 1.7.1 on Thu May 24 2012 01:25:35 for The Battle for Wesnoth
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