#include <callable_objects.hpp>


Public Member Functions | |
| recall_callable (const map_location &loc, const std::string &id) | |
| const map_location & | loc () const |
| const std::string & | id () const |
Private Member Functions | |
| variant | get_value (const std::string &key) const |
| void | get_inputs (std::vector< game_logic::formula_input > *inputs) const |
Private Attributes | |
| map_location | loc_ |
| std::string | id_ |
Definition at line 131 of file callable_objects.hpp.
| game_logic::recall_callable::recall_callable | ( | const map_location & | loc, | |
| const std::string & | id | |||
| ) | [inline] |
Definition at line 139 of file callable_objects.hpp.
| void game_logic::recall_callable::get_inputs | ( | std::vector< game_logic::formula_input > * | inputs | ) | const [private, virtual] |
Reimplemented from game_logic::formula_callable.
Definition at line 229 of file callable_objects.cpp.
References game_logic::FORMULA_READ_ONLY.
| variant game_logic::recall_callable::get_value | ( | const std::string & | key | ) | const [private, virtual] |
Implements game_logic::formula_callable.
Definition at line 221 of file callable_objects.cpp.
| const std::string& game_logic::recall_callable::id | ( | ) | const [inline] |
Definition at line 144 of file callable_objects.hpp.
References id_.
| const map_location& game_logic::recall_callable::loc | ( | ) | const [inline] |
Definition at line 143 of file callable_objects.hpp.
References loc_.
std::string game_logic::recall_callable::id_ [private] |
Definition at line 133 of file callable_objects.hpp.
Referenced by get_value(), and id().
Definition at line 132 of file callable_objects.hpp.
Referenced by get_value(), and loc().
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