#include <callable_objects.hpp>


Public Member Functions | |
| fallback_callable (const std::string &key) | |
| const std::string & | key () const |
Private Member Functions | |
| variant | get_value (const std::string &) const |
Private Attributes | |
| std::string | key_ |
Definition at line 198 of file callable_objects.hpp.
| game_logic::fallback_callable::fallback_callable | ( | const std::string & | key | ) | [inline, explicit] |
Definition at line 202 of file callable_objects.hpp.
| variant game_logic::fallback_callable::get_value | ( | const std::string & | ) | const [inline, private, virtual] |
Implements game_logic::formula_callable.
Definition at line 200 of file callable_objects.hpp.
| const std::string& game_logic::fallback_callable::key | ( | ) | const [inline] |
Definition at line 205 of file callable_objects.hpp.
References key_.
std::string game_logic::fallback_callable::key_ [private] |
Definition at line 199 of file callable_objects.hpp.
Referenced by key().
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