Base class for the AI and AI-ai_manager contract. More...
#include "interface.hpp"
Go to the source code of this file.
Namespaces | |
| namespace | ai |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Base class for the AI and AI-ai_manager contract.
Definition in file interface.cpp.
| Generated by doxygen 1.7.1 on Tue May 22 2012 01:04:44 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |