| Campaign |
|---|
| AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
| Era |
| AoH D - D(AM) |
| Language |
| C |
Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.
| Advances from: | Ruffian |
|---|---|
| Advances to: | Bandit |
| Cost: | 13 |
| HP: | 32 |
| Movement: | 5 |
| XP: | 42 |
| Level: | 1 |
| Alignment: | chaotic |
| ID | Thug |
| Abilities: |
![]() | club impact | 5 - 4 melee |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | 0% |
| impact | 0% |
| fire | 0% |
| cold | 0% |
| arcane | 20% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Coastal Reef | 3 | 40% |
| Deep Water | UNREACHABLE | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 50% |
| Frozen | 3 | 20% |
| Hills | 2 | 50% |
| Impassable | UNREACHABLE | 40% |
| Mountains | 3 | 60% |
| Mushroom Grove | 2 | 50% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 20% |
| Unwalkable | UNREACHABLE | 20% |