| Campaign |
|---|
| AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
| Era |
| AoH D - D(AM) |
| Language |
| C |
Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally for defense or reprisal. Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
| Advances from: | Wolf Rider |
|---|---|
| Advances to: | |
| Cost: | 32 |
| HP: | 44 |
| Movement: | 9 |
| XP: | 150 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Goblin Pillager |
| Abilities: |
![]() | torch fire | 7 - 3 melee | |
![]() | net impact | 6 - 2 ranged | slows |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | 0% |
| impact | 0% |
| fire | 0% |
| cold | 0% |
| arcane | 0% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Coastal Reef | 3 | 40% |
| Deep Water | UNREACHABLE | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 50% |
| Frozen | 2 | 20% |
| Hills | 1 | 50% |
| Impassable | UNREACHABLE | 40% |
| Mountains | 2 | 60% |
| Mushroom Grove | 3 | 40% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 30% |
| Unwalkable | UNREACHABLE | 20% |