maramros

Maramroi (sing. Maramros) flit from place to place, easily distracted, perpetually requiring entertainment. They may become interested in a particular battle or event, and possibly even take material form and participate, but they tend to often disengage, moving away to watch from a distance after only a short while. Because of this, they have never learned great tactics, although they are always willing to try something new.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | sur.nhm ParadiseCity |
Cost: | 21 |
HP: | 22 |
Movement: | 5 |
XP: | 35 |
Level: | 1 |
Alignment: | chaotic |
ID | maramros |
Abilities: | heals +4 |
Attacks (damage - count)
![]() | staff melee | 4 - 2 impact | |
![]() | cold wave ranged | 5 - 4 cold | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |