Campaign "Sanctuary"

Discussion and development of scenarios and campaigns for the game.

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walodar
Posts: 41
Joined: August 8th, 2019, 4:55 pm

Re: Campaign "Sanctuary"

Post by walodar »

Version 1.2.5 of the campaign is now available for Wesnoth 1.17, with the changes from Wesnoth 1.17.21, including lots of cost adjustments, and also new ant units: Fire Ant Egg, Fire Ant Queen, Giant Ant Egg, Giant Ant Queen, Walking Corpse variation=ant, and Soulless variation=ant.

Since the arcane resistance of human units with movement type smallfoot has been decreased, the custom Battle Mage unit now has slightly different resistance AMLAs to reach the same end value it had in previous versions.
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walodar
Posts: 41
Joined: August 8th, 2019, 4:55 pm

Re: Campaign "Sanctuary"

Post by walodar »

Version 1.2.6 of the campaign is now online for Wesnoth 1.17. Wesnoth 1.17.22 brought multiple new units: Raven, Dark Omen, War Harbinger, Shadow Jumping Spider, Saurian Prophet and Saurian Seer. And also a level change from level 2 to level 3 for the Roc, and cost changes.
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walodar
Posts: 41
Joined: August 8th, 2019, 4:55 pm

Re: Campaign "Sanctuary"

Post by walodar »

Version 1.2.7 of the campaign is now available for Wesnoth 1.17. It includes the new bug and fish variations of the Walking Corpse and Soulless introduced in Wesnoth 1.17.25.
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walodar
Posts: 41
Joined: August 8th, 2019, 4:55 pm

Re: Campaign "Sanctuary"

Post by walodar »

Version 1.2.8 of the campaign is now online. It is a reaction to the cost change for the War Harbinger in Wesnoth 1.17.26.

Wesnoth 1.17.26 is apparently the first Wesnoth release that connects to a new 1.18 add-on server instance.
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