New portraits in the campaigns

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Kylix
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New portraits in the campaigns

Post by Kylix »

Legend (thanks to LordBob for the inspiration):
No portrait
Two or more units of the same branch share a portrait
Portrait available but needs a tweak or could be replaced
Portrait available but a gender variant could be added

The Rise of Wesnoth
  • Vampire Lady Image
  • Wose Sapling Image
An Orcish Incursion
  • Rualsha Image
Legend of Wesmere
  • Aquagar Image
  • Great Ogre Image
Secret of the Ancients
  • Human and Ancient Lich Ardonna/Ardryn-Na Image Image Image
  • Human and Ancient Lich Ras-Tabahn Image Image
  • Vendraxis Image
  • Outlaw, Necromancer and Lich Carcyn Image Image Image
  • Necromancer Shynal Image Image
  • Zombie (Soulless sprite too) and Lich Shynal Image Image Image
  • Sea Captain Image Image
  • Bone Captain Image Image
  • Sailor Image
  • Dwarvish Miner Image
Sceptre of Fire
  • Caravan Image
  • Krawg Image
A Tale of Two Brothers
  • Mordak Image Image
  • Brena Image
Delfador's Memoirs
  • Wose Shaman Image
  • Ur-Thorodor Image
  • Necromancer and Ancient Lich Iliah-Malal Image Image
  • Ulrek Image
  • Lich Sagus Image Image
Liberty
  • Rogue Mage lineage Image Image Image
  • Skeleton Rider lineage Image Image
  • Death Squire Image
Heir to the Throne
  • Konrad (besides the fact that he's plain since 1.12, his portraits now don't match his sprites) Image Image Image Image
  • Sleeping Gryphon Image
  • Sea Orc Image
  • Undead Lionel Image Image
  • Battle Princess sprite with sceptre Image Image
Northern Rebirth
  • Peasant and Great Marshal Tallin Image Image Image
  • Ro'Arthian Image Image
  • Ro'Sothian Image Image
  • Eryssa Image Image
  • Krash Image
  • Camerin Image Image
  • Stalrag Image Image
  • Elenia Image Image
  • Sisal Image Image
  • Father Morvin Image Image
  • Sister Thera Image Image
  • Hamel Image Image Image
  • Malifor Image Image
  • Rakshas Image Image
  • Hidel Image Image
  • Zlex Image
  • Abhai Image
The Hammer of Thursagan
  • Unmasked Karrag Image Image
  • Dwarvish Masked Fighter lineage Image Image Image
  • Dwarvish Masked Thunderer lineage Image Image Image
  • Dwarvish Masked Guardsman lineage Image Image Image
The South Guard
  • Eyestalk Image
  • Jarek Image
Eastern Invasion
  • Terraent Image
  • Grug Image
  • Engineer Image
Dead Water
  • Merman Young King Image
  • Merman Warrior King Image
  • Merman Citizen Image Image
  • Teeloa Image
  • Keshan Image
  • Siddry Image
  • Kraken Image
  • Tyegea Image
Under the Burning Suns
  • Corrupted Quenoth Elf Image Image
  • Grog Image
  • Rogrimir Image
  • Esanoo Image
  • Central Body Base Image
  • Crawling Horror Image
  • Pulsing Spire Image
  • Human Commander Image
  • Crab Man Image
  • Dawarf Image
  • Ixthala Demon Image
  • Dust Devil Image
  • Flesh Golem Image
  • Naga Guardian lineage Image Image Image
  • Spider Lich Image
  • Quenoth Dustbok Image
  • Quenoth Scout lineage Image Image Image Image Image Image Image Image Image Image
  • Quenoth Fighter lineage Image Image Image Image Image Image Image Image Image Image
  • Tauroch Rider lineage Image Image Image Image Image Image Image Image Image Image
Last edited by Kylix on April 20th, 2021, 3:34 pm, edited 14 times in total.
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Lord-Knightmare
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Re: New portraits in the campaigns

Post by Lord-Knightmare »

Woah. This is a very concise and easy-to-read list of portraits. However, here is my input:
  1. Grug and Grog...Are they the same character? Please clarify.
  2. The Merman-king line seem to have the Kai Krellis portrait for all of them and is a campaign specific unit, so I do not think it's necessary to have generic portraits.
  3. Great Ogre...Wait..the level 3 in many UMC? Is it being added to mainline? Please clarify.
  4. The Flesh Golem has a portrait. Please review your list.
  5. The Human Commander in UtBS has a protrait so shouldn't be listed in "no portrait". Please review your list.
  6. I shall not comment on the light-blue-colored ones, but I do agree, the Scout-line could have a gender female.
  7. Yeah, SotA might need a full-set since most of them are frankensteined or generic.
  8. Naga Guardian-line: I think they are now a "In progress"
  9. As for the NR ones, I see mentions of "NR rework", so characters might be added or removed so, it's rather questionable.
  10. "Terraent"? Can you please clarify who this is?
  11. "Zombie (Soulless sprite too)". Every WC and Soulless variation has their own portrait now. Please review your list.
  12. "Human Battleprincess sprite with sceptre" There is one already. Please review your list.
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Kylix
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Re: New portraits in the campaigns

Post by Kylix »

Lord-Knightmare wrote: March 31st, 2021, 10:57 pm Woah. This is a very concise and easy-to-read list of portraits. However, here is my input:
  1. Grug and Grog...Are they the same character? Please clarify.
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmNo, Grug is a loyal ogre from EI (met in "The Crossing" scenario), while Grog is the troll ally from UtBS.
  2. The Merman-king line seem to have the Kai Krellis portrait for all of them and is a campaign specific unit, so I do not think it's necessary to have generic portraits.
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmI know, but in the description his 1st portrait is used for the first two steps, while the 2nd one for the last two.
  3. Great Ogre...Wait..the level 3 in many UMC? Is it being added to mainline? Please clarify.
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmIt's exclusive to LoW.
  4. The Flesh Golem has a portrait. Please review your list.
  5. The Human Commander in UtBS has a protrait so shouldn't be listed in "no portrait". Please review your list.
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmI don't think so Image Image
  6. "Terraent"? Can you please clarify who this is?
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmHe's the loyal Paladin rescued in "Mal-Ravanal's capital".
  7. "Zombie (Soulless sprite too)". Every WC and Soulless variation has their own portrait now. Please review your list.
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmI intended the female variant exclusive to Shynal in SotA, which misses her advancement. Image
  8. "Human Battleprincess sprite with sceptre" There is one already. Please review your list.
    Lord-Knightmare wrote: March 31st, 2021, 10:57 pmNot in the main game. Image
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Re: New portraits in the campaigns

Post by Lord-Knightmare »

It's exclusive to LoW.
Wait, what? https://github.com/wesnoth/wesnoth/tree ... of_Wesmere does not even have a units directory...
I know, but in the description his 1st portrait is used for the first two steps, while the 2nd one for the last two.
I guess that's okay but one for each stage of his advancement would be nice. You could really see the growth and maturity of the Merfolk King that way.
I don't think so
You seem a bit outdated...
https://github.com/wesnoth/wesnoth/blob ... mander.png
https://github.com/wesnoth/wesnoth/blob ... _golem.png
He's the loyal Paladin rescued in "Mal-Ravanal's capital".
Oh, that explains it. I usually target the left-side leader so the Mal Ravanal branch is always skipped in my case.
I intended the female variant exclusive to Shynal in SotA, which misses her advancement
There is a custom WC in SotA? Hehe..looks like the base WC wearing a wig. I would have to play SotA it seems.
Not in the main game.
Oh, I see. The thread title is portraits and you mention sprite here. I have misunderstood this. Yeah, a variant is needed, I guess.

After re-checking, your list does not include the Dunefolk (the new mainline faction). Thus, you ought to update the list to the current 1.15.x release.
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Kylix
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Re: New portraits in the campaigns

Post by Kylix »

Lord-Knightmare wrote: April 1st, 2021, 9:55 am After re-checking, your list does not include the Dunefolk (the new mainline faction). Thus, you ought to update the list to the current 1.15.x release.
Because I'm talking about campaigns, not about the main game. Then, I have the 1.14.16 version installed in my PC.
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Re: New portraits in the campaigns

Post by Lord-Knightmare »

Because I'm talking about campaigns, not about the main game.
Ah, I see. I guess the core units take precedence over campaign units. So, for portraits and unit artwork, the Dunefolk, and various Monster units might be getting their portraits done first. An exception to this might be the Naga-guardian line (since I think they are being done concurrently with the Naga Dirkfang portraits) viewtopic.php?p=662923#p662923
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Elven
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Re: New portraits in the campaigns

Post by Elven »

i believe that pic from UTBS can be very nice as a dunefolk portrait :)

https://github.com/wesnoth/wesnoth/blob ... mander.png
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Re: New portraits in the campaigns

Post by The_Gnat »

Great work Kylix that is really helpful! And cool to review!
Kylix wrote: April 1st, 2021, 10:26 am Because I'm talking about campaigns, not about the main game. Then, I have the 1.14.16 version installed in my PC.
Yeah that makes sense. A different thread can be given to mainline units. And as lord-knightmare mentioned it is more of a priority so probably less likely to be forgotten. Whereas a list of campaign portraits still needed is often overlooked. It would be worth installing the new 1.15 version that way you can make sure you're list is the most up to date! :D
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Re: New portraits in the campaigns

Post by Lord-Knightmare »

The_Gnat wrote: April 11th, 2021, 8:35 am lord-knightmare mentioned it is more of a priority so probably less likely to be forgotten.
Given that there are talks about reworks for NR, DM, AToTB and LoW, new portraits for such campaigns should not be taken into consideration until the reworks are up for showcasing. I am just offering my opinion.

Mainline has a new faction entering: the Dunefolk and a lot of Monster units. Portraits for "core" units are always on top of the list.
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Re: New portraits in the campaigns

Post by Ashmyr »

For the Rogue Mage line, there are portraits here that I like for them: viewtopic.php?t=47765

They follow the Liberty sprites and I think they could work as at least a base.
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More campaigns to come soon :)
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Kylix
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Re: New portraits in the campaigns

Post by Kylix »

The_Gnat wrote: April 11th, 2021, 8:35 am Great work Kylix that is really helpful! And cool to review!
Now it should be clearer, since I shouldn't have left no one behind.
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Re: New portraits in the campaigns

Post by doofus-01 »

I'm not sure what to say here. I guess this could be useful, if the list were organized by campaign and were up to date. Are you working on any of these?
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Re: New portraits in the campaigns

Post by Kylix »

doofus-01 wrote: April 18th, 2021, 6:54 pm I'm not sure what to say here. I guess this could be useful, if the list were organized by campaign and were up to date. Are you working on any of these?
Now it should be clearer. I'm sorry, but I'm completely alone there...
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Re: New portraits in the campaigns

Post by Lord-Knightmare »

The Great Ogre unit was kicked out of Legend of Wesmere as of August 2019 since it was both unused and causing OOS. Please update your list.
Here is the proof.

I was confused why the Great Ogre was there in the first place and now, after digging, I got my answer.
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Re: New portraits in the campaigns

Post by The_Gnat »

Lord-Knightmare wrote: April 11th, 2021, 8:57 am Mainline has a new faction entering: the Dunefolk and a lot of Monster units. Portraits for "core" units are always on top of the list.
Just to clarify, I feel like my previous comment may not have made sense. :D I was saying: yes the priority is the core units. But because the campaign units are less of a priority it is valuable to have a comprehensive list so that track of them can be kept. It would also be nice to have similar for the core units as well. This list by Kylix is just really well done!
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