SP Campaign - Mercenary Band (for 1.15/1.16)
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- Lord-Knightmare
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Re: SP Campaign - Mercenary Band (for 1.14)
Scio, you have uploaded Mercenary Band for 1.15.0-1.15.13, but not 1.15.14+. I can see it but my client won't let me download it. Can you upload for the 1.15.14 as well?
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
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User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
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- scio-nullus
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Re: SP Campaign - Mercenary Band (for 1.14)
I have updated my dev build (flatpak update) which is now telling me it's v1.17.0, which is a little odd, but I can see that War of Legends has been uploaded there so hopefully you can access it.
Major changes for this version include:
Hopefully this should make the campaign more fun, and not just in a Dwarf Fortress sort of way.
Major changes for this version include:
Spoiler:
she/her
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
- Pentarctagon
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Re: SP Campaign - Mercenary Band (for 1.14)
The nightly flatpak is built from the master branch (which is now labeled 1.17.0), not the 1.16 branch (which is currently 1.15.14 aka 1.16 beta 1).
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
- Lord-Knightmare
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Re: SP Campaign - Mercenary Band (for 1.14)
I had to download this from the website, since it crashed the 1.15.14+dev game client for some reason.
Okay, so offering my feedback before heading off to bed. Found a lot of bugs too.
Okay, so offering my feedback before heading off to bed. Found a lot of bugs too.
Scenario 1:
Scenario 2:
Scenario 3:
Scenario 4:
Scenario 5:
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- scio-nullus
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Re: SP Campaign - Mercenary Band (for 1.14)
Spoiler:
EDIT: Following the following advice, I have in fact updated it on the 1.15 server. It should be 0.9.2.
Last edited by scio-nullus on July 4th, 2021, 5:04 pm, edited 2 times in total.
she/her
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
- MoonyDragon
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Re: SP Campaign - Mercenary Band (for 1.14)
You don't need a matching client version to upload something to an add-ons server - it's also possible to access different versions by changing the port at the end of your url address in the 'Connect to Server' menu. For example,scio-nullus wrote: ↑July 4th, 2021, 9:59 am Oh wait, I have upgraded my stupid stupid nightly flatpak to 1.17 - you'll have to get the changes from addons.wesnoth.org. Does anyone know where I can find 1.15 for Ubuntu?
add-ons.wesnoth.org:15014
connects to the 1.14 add-ons server, while :15015
would be 1.15 and :15016
- 1.16. Earlier versions behave irregularly, so for 1.12 you'd have to connect to :15007
. There was a list of this somewhere...Default L0 Era - Level 1 leaders with level 0 recruits!
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Re: SP Campaign - Mercenary Band (for 1.14)
the current issue is that for some reason...just trying to view the add-on in the add-ons manager is causing a segfault. This is concerning. So, downloading and playing from the website interface seems to be the only solution.MoonyDragon wrote: ↑July 4th, 2021, 4:52 pmYou don't need a matching client version to upload something to an add-ons server - it's also possible to access different versions by changing the port at the end of your url address in the 'Connect to Server' menu. For example,scio-nullus wrote: ↑July 4th, 2021, 9:59 am Oh wait, I have upgraded my stupid stupid nightly flatpak to 1.17 - you'll have to get the changes from addons.wesnoth.org. Does anyone know where I can find 1.15 for Ubuntu?add-ons.wesnoth.org:15014
connects to the 1.14 add-ons server, while:15015
would be 1.15 and:15016
- 1.16. Earlier versions behave irregularly, so for 1.12 you'd have to connect to:15007
. There was a list of this somewhere...
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- MoonyDragon
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Re: SP Campaign - Mercenary Band (for 1.14)
I have no such issue with 1.15.14 compiled from souce. Maybe the problem is with flatpak, but even in that case, scio-nullus can simply install packages.ubuntu.com/wesnoth instead.Lord-Knightmare wrote: ↑July 4th, 2021, 4:58 pm the current issue is that for some reason...just trying to view the add-on in the add-ons manager is causing a segfault. This is concerning. So, downloading and playing from the website interface seems to be the only solution.
Default L0 Era - Level 1 leaders with level 0 recruits!
- scio-nullus
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Re: SP Campaign - Mercenary Band (for 1.14)
Is that just my campaign or are you getting it with other add-ons? If it's just mine I'm not sure why that would happen, but I can try to find out?
I could try to upload from my 1.14 install I suppose, next time I find a bug.
In any case, the 0.9.2 update should fix the things you have previously mentioned in scenarios 1-5 above.
I could try to upload from my 1.14 install I suppose, next time I find a bug.
In any case, the 0.9.2 update should fix the things you have previously mentioned in scenarios 1-5 above.
she/her
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
- Lord-Knightmare
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Re: SP Campaign - Mercenary Band (for 1.14)
continuation of my playthrough
Scenarios 5 and 6, and stuck on 7
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: SP Campaign - Mercenary Band (for 1.14)
If that's "Orc Attack", I beat that one by editing it: I added an extra row to this map, and also added a few extra villages. Here's my version of the scenario file:
https://github.com/cooljeanius/wesnoth_ ... Attack.cfg
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
Re: SP Campaign - Mercenary Band (for 1.14)
OK I attached my replay; it's for BfW 1.14egallager wrote: ↑July 5th, 2021, 3:00 amIf that's "Orc Attack", I beat that one by editing it: I added an extra row to this map, and also added a few extra villages. Here's my version of the scenario file:
https://github.com/cooljeanius/wesnoth_ ... Attack.cfg
- Attachments
-
- MB-Orc Attack replay.gz
- 1.14 replay for Mercenary Band S07
- (37.12 KiB) Downloaded 107 times
Wesnoth-related GitHub repos:
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
General mods collection, SotBEEE, AToTBWaTD, The Earth's Gut, A Little Adventure, FtF
Social media: Mastodon: @egallager@treehouse.systems, Steam: egallager
- scio-nullus
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Re: SP Campaign - Mercenary Band (for 1.14)
I think the main problem here is that Normal-mode gold was 80, when it was meant to be 180. The other problem is that when I added the orc's {INCOME} I didn't decrease the gold enough to compensate. It is now v0.9.3.
- Attachments
-
- MB-Orc Attack replay Scio-Nullus.gz
- Uses your save but with the updates.
- (47.37 KiB) Downloaded 92 times
she/her
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
- Lord-Knightmare
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Re: SP Campaign - Mercenary Band (for 1.15/1.16)
Finishing up my playthrough and feedback:
Lastly, thank you for making a Aragwaithi-centric campaign, where they are the main faction and not some "placeholder ally" as most other works throw them as. As a Aragwaith-main, it warms my heart that they got their own campaign for once.
rest of it
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- scio-nullus
- Posts: 16
- Joined: May 20th, 2019, 7:12 pm
Re: SP Campaign - Mercenary Band (for 1.15/1.16)
I will change the uncapturable merfolk villages & the Scenario 7 turn limit.
The Guardians/Greatbows/Silver Shields should have been useful vs the Ghoul and DA lines. Also, I should make this more clear, but the Holy Amulets are permanent, unlike Holy Water; I noticed you didn't recall those units in your final scenario playthrough.
I don't know why Frost Nova wouldn't work, because I included your whole macros folder.
If I make another Aragwaithi campaign I would include Eagle Riders, but I felt that it might make the watery/swampy scenarios a little easy in terms of gold, and their impact attack outclasses silver shields easily vs skeletons.
The Guardians/Greatbows/Silver Shields should have been useful vs the Ghoul and DA lines. Also, I should make this more clear, but the Holy Amulets are permanent, unlike Holy Water; I noticed you didn't recall those units in your final scenario playthrough.
I don't know why Frost Nova wouldn't work, because I included your whole macros folder.
If I make another Aragwaithi campaign I would include Eagle Riders, but I felt that it might make the watery/swampy scenarios a little easy in terms of gold, and their impact attack outclasses silver shields easily vs skeletons.
she/her
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x
"W3 M4K3 OUR OWN LUCK, 4ND YOU'R3 4BOUT TO PROV3 TH4T"
I am the author of Mercenary Band, an Aragwaith Campaign for 1.15.x