Campaign: Tale of a Mage
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- StandYourGround
- Posts: 256
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- Location: On a blue ball spinning through space at incomprehensible speed
Re: Campaign: Tale of a Mage
This scenario is enough fun that I made an account on the forums just to comment on it. Thanks, SkeleRanger.
EDIT: Finally beat Shadows!! I played through the replay (Skipping animation to save time), and I got through with no corruption errors, so I'll upload he replay .gz file.
Spoiler:
- Attachments
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- ToaM-Shadows_replay.gz
- (149.97 KiB) Downloaded 386 times
Re: Campaign: Tale of a Mage
Hi all
I currently achieved the scenario called "the knalgans" (the one that just take place when you kill Mal-Karin) and I am facing a big problem.
When loading the game, i get a message : "the game could'nt be loaded : load_game_failed: Attempt to de-serialize a unit with no 'type' field (probably emplty) "
So it seems that it cant load the game because of one certain unit. Since it can't, I cannot go forward in the campaign and that's really sad
Do you have any solution to solve this problem?
I currently achieved the scenario called "the knalgans" (the one that just take place when you kill Mal-Karin) and I am facing a big problem.
When loading the game, i get a message : "the game could'nt be loaded : load_game_failed: Attempt to de-serialize a unit with no 'type' field (probably emplty) "
So it seems that it cant load the game because of one certain unit. Since it can't, I cannot go forward in the campaign and that's really sad
Do you have any solution to solve this problem?
Re: Campaign: Tale of a Mage
I played through the campaign up to the 'Shadows', and really enjoyed it; well thought out, interesting maps, and a variety that kept it fresh. I did find that i had to give my Allied leaders a personal body guard to keep them alive and often that proved very difficult, fearless or suicidal they are, and i felt the balanceing tip toward me after the Prison Break scenario.
congrats on a very well done campaign, and thank you.
stillcen
congrats on a very well done campaign, and thank you.
stillcen
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- Posts: 6
- Joined: August 30th, 2008, 1:45 pm
Re: Campaign: Tale of a Mage
I also am having the same problem...
After I win against the lich lord (the I don't know what's the name of the battle where an aliance of 4 + me attack the lich + his 3 minions - 2 undead and one general...), it doesn't load the next scenario.
Why?
Thanks in advance..
After I win against the lich lord (the I don't know what's the name of the battle where an aliance of 4 + me attack the lich + his 3 minions - 2 undead and one general...), it doesn't load the next scenario.
Why?
Thanks in advance..
Re: Campaign: Tale of a Mage
i too have the same problem im using wesnoth 1.6 by the way
Merik wrote:Hi all
I currently achieved the scenario called "the knalgans" (the one that just take place when you kill Mal-Karin) and I am facing a big problem.
When loading the game, i get a message : "the game could'nt be loaded : load_game_failed: Attempt to de-serialize a unit with no 'type' field (probably emplty) "
So it seems that it cant load the game because of one certain unit. Since it can't, I cannot go forward in the campaign and that's really sad
Do you have any solution to solve this problem?
Re: Campaign: Tale of a Mage
I cannot help you but if you wanna know what the problem is: In the campaign folder is no map for "The Knalgans". Further is "The Knalgans" the last sceneario in the folder but it does by far not seem to be the intended end of the campaign. Bottom line: The campaign is unfinished (and will probably die that way (but that's just my opinion)).
Re: Campaign: Tale of a Mage
It is unfinished, but Skeleranger has been busy and still manages to pop on to the forums every few days, so give him some time to update on where he is at with his work.Halykos wrote:Bottom line: The campaign is unfinished (and will probably die that way (but that's just my opinion)).
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
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- Posts: 151
- Joined: August 12th, 2008, 11:10 pm
- Location: The Isle of Alduin
Re: Campaign: Tale of a Mage
Hi, I'm back. I'll do my best to answer said questions. I was interrupted while writing the Knalgans scenario and I forgot and uploaded it anyway. Sorry.
Thanks for your input. It's good to know its an enjoyable campaign.
Ah, that gives me a warm fuzzy...StandYourGround wrote:This scenario is enough fun that I made an account on the forums just to comment on it. Thanks, SkeleRanger.
Spoiler:
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage
Re: Campaign: Tale of a Mage
Hey Folks,
I'm loving this campaign! However, I'm having a ton of trouble with the "Prince of Wesnoth" scenario. I've been searching around for strategies but haven't been able to find much. Are there any guides out there for TaoM or specifically the Prince of Wesnoth scenario?
Thanks.
Finally got it! That was a real toughie. Or maybe I just suck more than I thought
It seemed like NPC had a self destruct button that went off on turn 5, no matter how many strategies I tried. Had to sacrifice a fair number of unit to keep this dude alive. On to the catacombs!
I'm loving this campaign! However, I'm having a ton of trouble with the "Prince of Wesnoth" scenario. I've been searching around for strategies but haven't been able to find much. Are there any guides out there for TaoM or specifically the Prince of Wesnoth scenario?
Thanks.
Finally got it! That was a real toughie. Or maybe I just suck more than I thought
It seemed like NPC had a self destruct button that went off on turn 5, no matter how many strategies I tried. Had to sacrifice a fair number of unit to keep this dude alive. On to the catacombs!
Best Open Source Apps ~ just doing my part...
Re: Campaign: Tale of a Mage
I had the same problem - the prince is a young hothead who attacks (and dies) with reckless abandon. He probably gets this from his mother, who exhibits the same tendency later in the campaign. (Fortunately, she wields the Sceptre of Fire, which makes her a less inviting target for the AI.)sudo wrote:Finally got it! That was a real toughie. Or maybe I just suck more than I thought
It seemed like NPC had a self destruct button that went off on turn 5, no matter how many strategies I tried. Had to sacrifice a fair number of unit to keep this dude alive. On to the catacombs!
Eventually, I heeded the sage advice of my comrade-in-arms Sir Lancelotl: "Charge!".
If you spam lancers and play to assassinate the leaders, it's quite easy to win this scenario on turn 4 or thereabouts.
Of course, you don't gain any xp on your mages winning this way, but getting half a dozen lancers on your recall list is rather good compensation for this.
Don't axe a little. Axe a lottle.
Re: Campaign: Tale of a Mage
Yup you pretty much nailed it!
Interesting though I've never worked with lancers, on paper they didn't look all the usefull. I'll have to give a few a go.
Interesting though I've never worked with lancers, on paper they didn't look all the usefull. I'll have to give a few a go.
Best Open Source Apps ~ just doing my part...
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- Posts: 151
- Joined: August 12th, 2008, 11:10 pm
- Location: The Isle of Alduin
Re: Campaign: Tale of a Mage
0.8.1
Fixed The Knalgans scenario, and changed Karin to Caryn. If I missed anything please tell me.
Fixed The Knalgans scenario, and changed Karin to Caryn. If I missed anything please tell me.
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage
Re: Campaign: Tale of a Mage
Since I uploaded the new update, it works properly (thx Skele). However the last scenerio was not a playable one...
It only said "to be continued"
So i ask : When are we going to continue this amazing campaign?
It only said "to be continued"
So i ask : When are we going to continue this amazing campaign?
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- Posts: 151
- Joined: August 12th, 2008, 11:10 pm
- Location: The Isle of Alduin
Re: Campaign: Tale of a Mage
Yeah, it is only dialogue. Sorry. I'm working on the next playable scenario now. I should have it up pretty soon.
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage
Re: Campaign: Tale of a Mage
Loved this campaign, can't wait to see more of it !