Scenario Review: LoW 5 - The Saurian Treasury

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Scenario Review: LoW 5 - The Saurian Treasury

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The Legend of Wesmere, scenario 5 - The Saurian Treasury:

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Posts: 6
Joined: December 4th, 2015, 10:25 am

Re: V1.8/1.10 MP - Scenario Review: LoW 5 - The Saurian Trea

Post by Romzes »

(1) Normal difficulty, ver. 1.12.5.
(2) 2.
(3) Very clear.
(4) Boring.
(5) Do not lose high-level troops.
(6) 5.
(7) more challenging. I suppose not too much gold on start
(8) No such event was.

I know it's copy-pasting, but all scenarios from second have same problem. Is there a bug? I and my ally had huge amount of gold (wich we spent half of it). We killed both saurian leaders in half-time.
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