Scenario Review: THoT 3 - Strange Allies

Feedback for the mainline campaign The Hammer of Thursagan.

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Konrad2
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Joined: November 24th, 2010, 6:30 pm

Re: Scenario Review: THoT 3 - Strange Allies

Post by Konrad2 »

(1) What difficulty levels have you played the scenario on?

1.15.1, Challenging (Lord)

(2) How difficult did you find the scenario? (1-10)

5

(3) How clear did you find the scenario objectives?

Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

Interesting and clear.

(5) What were your major challenges in meeting the objectives of the scenario?

Not crossing the bridge too early.

(6) How fun do you think the scenario is? (1-10)

6

(7) What, if any, are changes you would have made to the scenario to make it more fun?

-

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No.
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supperman
Posts: 18
Joined: February 5th, 2020, 2:43 pm

Re: Scenario Review: THoT 3 - Strange Allies

Post by supperman »

Content Feedback wrote: March 10th, 2008, 10:27 pm (1) What difficulty levels have you played the scenario on?
Challenging 1.12.5

(2) How difficult did you find the scenario? (1-10)
5. It took three tries until I realised that I can't just make a beeline to the outlaws, but I have to defend the ally.
In the end I won in turn 12/24.

(3) How clear did you find the scenario objectives?
Crystal.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Fine, though I don't understand why outlaws act like an army.

(5) What were your major challenges in meeting the objectives of the scenario?
Defending the ally's bridge at a terrain disadvantage.

(6) How fun do you think the scenario is? (1-10)
7. The outlaws are too powerful for lvl 1 orcs and they just act as fodder.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Make the orcs a bit stronger, and give the enemy higher income as a compensation.
Right now it feels like you're siding with weakest orcish tribe in the game.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
The allied leader getting killed. Losing the loyal gryphon.
JTamas
Posts: 4
Joined: July 29th, 2021, 5:41 pm

Re: Scenario Review: THoT 3 - Strange Allies

Post by JTamas »

(1) What difficulty levels have you played the scenario on?

Medium, 1.15.15.

(2) How difficult did you find the scenario? (1-10)


5.

(3) How clear did you find the scenario objectives?

Absolutely clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

I found it interesting that my ally was an orcish army in this scenario. Usually, good(-ish) factions/races fight evil(-ish) races, it was nice to have a little change.

(5) What were your major challenges in meeting the objectives of the scenario?

I reloaded once, because I prematurely crossed the river (at the start of the first night). After heavy losses, I realised it is better to camp the night on the other side of the river and let the enemy come at me through the water.

(6) How fun do you think the scenario is? (1-10)

7. The river-bank defense was fun.

(7) What, if any, are changes you would have made to the scenario to make it more fun?

I think it is good as it is.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

Prematurely crossing the river and attacking the orc enemy at night.
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