05 - The Saurian Treasury

Feedback for the mainline single-player campaign Legend of Wesmere.

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gnombat
Posts: 682
Joined: June 10th, 2010, 8:49 pm

Re: 05 - The Saurian Treasury

Post by gnombat »

Hestelvar wrote: June 7th, 2019, 2:09 am 3"...to do so is to invite defeat in detail." In detail looks awkward and unnecessary.
Note that this is a specific military term:

https://en.wikipedia.org/wiki/Defeat_in_detail
Hestelvar
Posts: 36
Joined: July 29th, 2016, 7:41 pm

Re: 05 - The Saurian Treasury

Post by Hestelvar »

Thanks gnombat for the clarification. However I still think 'Defeat in detail' is too modern for this story/setting.
Konrad2
Forum Moderator
Posts: 3333
Joined: November 24th, 2010, 6:30 pm

Re: 05 - The Saurian Treasury

Post by Konrad2 »

(1) What difficulty levels have you played the scenario on?

1.15.3, High Lord (Challenging)

(2) How difficult did you find the scenario? (1-10)

8

(3) How clear did you find the scenario objectives?

Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

Clear.

(5) What were your major challenges in meeting the objectives of the scenario?

Figuring out that I should not rush in as fast as possible.

(6) How fun do you think the scenario is? (1-10)

5

(7) What, if any, are changes you would have made to the scenario to make it more fun?

-

Scenario stats:
Spoiler:
Attachments
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Zrevnur
Posts: 117
Joined: January 11th, 2020, 12:04 pm

Re: 05 - The Saurian Treasury

Post by Zrevnur »

Content Feedback wrote: October 8th, 2008, 12:22 pm The Legend of Wesmere, scenario 5 - The Saurian Treasury:

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Wesnoth 1.14.11, High Lord (Challenging), no reloading during campaign, played the scenario several times
Content Feedback wrote: October 8th, 2008, 12:22 pm (2) How difficult did you find the scenario? (1-10)
Without decisive strategy this can be difficult. I used 'wose wall strategy' here which makes it relatively easy even with minimum (240) gold. With good strategy maybe 4 in comparison with the rest of the campaign. Without good strategy up to 10.
Content Feedback wrote: October 8th, 2008, 12:22 pm (3) How clear did you find the scenario objectives?
The 'kill the leaders' version is clear. The other one I dont know.
Content Feedback wrote: October 8th, 2008, 12:22 pm (4) How clear and interesting did you find the dialog and storyline of the scenario?
Ok.
Content Feedback wrote: October 8th, 2008, 12:22 pm (5) What were your major challenges in meeting the objectives of the scenario?
None.
Content Feedback wrote: October 8th, 2008, 12:22 pm (6) How fun do you think the scenario is? (1-10)
5
Content Feedback wrote: October 8th, 2008, 12:22 pm (7) What, if any, are changes you would have made to the scenario to make it more fun?
Not sure. Saurians are (for me at least) generally less fun to play against.
Content Feedback wrote: October 8th, 2008, 12:22 pm (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.
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